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大约有 150 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0057 秒)

121. laya.media.VideoTexture_API3.0 [ 51%]

...tors constructor Properties _id _isLoaded _needUpdate destroyedImmediately element lock name url uuid DEBUG Accessors anisoLevel baseMipmapLevel buffered compareMode cpuMemory currentSrc currentTime defaultTexture destroyed dimension duration ended error filterMode format frameRender gammaCorrection...

来源: Laya3.0_api 发布时间: 20231115

122. 3d坐标 转2d坐标 报错 我的 版本 是mac 和版本有关系么 [ 51%]

...的 版本 是mac 和版本有关系么  TypeError: Cannot read property 'elements' of undefined preload.js:55     at Function.Vector3.transformV3ToV3 (/Users/yons/Documents/myLaya/demopos/bin/libs/laya.d3.js:24998:25)     at Viewport.__proto.project (/Users/yons/Documents/myLaya/demopos/bin/li...

来源: Laya_社区 发布时间: 20190220

123. 如何加载一个HTML页面 [ 51%]

...g errors:error on line 1 at column 7: internal error: detected an error in element contentBelow is a rendering of the page up to the first error." (function() { var Stage = Laya.Stage; var Text  = Laya.Text; var WebGL = Laya.WebGL; (function() {   // 不支持WebGL时自动切换至Canvas   Laya....

来源: Laya_社区 发布时间: 20171113

124. laya.d3.math.Vector4 [ 51%]

...r4 类用于创建四维向量。 Public Properties PropertyDefined By  elements : *四维向量元素数组Vector4  ONE : Vector4[static] Vector4  UnitW : Vector4[static] Vector4  UnitX : Vector4[static] Vector4  UnitY : Vector4[static] Vector4  UnitZ : Vector4[static] Vector4  w : N...

来源: laya_api 发布时间: 20170929

125. laya.d3.math.Native.ConchVector4 [ 50%]

...r4 类用于创建四维向量。 Public Properties PropertyDefined By  elements : Float32Array[只读]向量元素集合。ConchVector4  ONE : ConchVector4[static] ConchVector4  UnitW : ConchVector4[static] ConchVector4  UnitX : ConchVector4[static] ConchVector4  UnitY : ConchVector4[sta...

来源: Laya2.0_api 发布时间: 20190513

126. 苹果iOS审核被拒Guideline 4.3 - Design [ 50%]

... for review. When creating multiple apps where content is the only varying element, you should offer a single app to deliver differing content to customers. If you would like to offer this content for purchase, it would be appropriate to use the in-app purchase API. Alternatively, you may consider c...

来源: Laya_社区 发布时间: 20200420

127. 物理引擎-Slingshot [ 49%]

...aint.create(engine, { constraint: { angularStiffness: 0.1, stiffness: 2 }, element: Render.canvas }); Matter.World.add(engine.world, mouseConstraint); render.mouse = mouseConstraint.mouse; } function initWorld() { var ground = Matter.Bodies.rectangle(395, 600, 815, 50, { isStatic: true, render: { vi...

来源: Laya_示例 发布时间: 20261113

128. LayaRender问题 Matter在LayaRender下出现不正常问题 [ 49%]

...(engine); //var runner = Runner.create(); var render = LayaRender.create({ element: document.body, engine: engine, options: { background: "#0E1115", wireframes: false, showDebug: true } }); //Runner.run(engine); LayaRender.run(render); World.add(engine.world, [ Bodies.rectangle(200, 150, 5...

来源: Laya_社区 发布时间: 20170728

129. 苹果iOS审核Guideline 4.3 - Design [ 49%]

... for review. When creating multiple apps where content is the only varying element, you should offer a single app to deliver differing content to customers. If you would like to offer this content for purchase, it would be appropriate to use the in-app purchase API. Alternatively, you may consider c...

来源: Laya_社区 发布时间: 20200415

130. 苹果iOS审核被拒Guideline 4.3 - Design [ 49%]

... for review. When creating multiple apps where content is the only varying element, you should offer a single app to deliver differing content to customers. If you would like to offer this content for purchase, it would be appropriate to use the in-app purchase API. Alternatively, you may consider c...

来源: Laya_社区 发布时间: 20200420