大约有 200 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0041 秒)
... Frames No Frames AnimatorProperties | Methods | Events Packagelaya.d3.componentClasspublic class AnimatorInheritanceAnimator Component3D EventDispatcher ObjectImplements laya.resource.IDestroy Animator 类用于创建动画组件。 Public Properties Hide Inherited Public Properties Show Inheri...
来源: laya_api 发布时间: 20170929
...a _scene _url name tag WORLDINVERTFRONT Accessors active activeInHierarchy components destroyed displayedInStage hideFlags id is3D layer numChildren parent scene timer transform url Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callL...
来源: Laya3.0_api 发布时间: 20231115
... active activeInHierarchy aspectRatio boundFrustum canblitDepth clearColor components cullingMask depthTextureFormat depthTextureMode destroyed displayedInStage enableBlitDepth enableBuiltInRenderTexture enableHDR farPlane fieldOfView fxaa hideFlags id is3D layer maxlocalYDistance msaa nearPlane nor...
来源: Laya3.0_api 发布时间: 20231115
... Index | Frames No Frames Script3DProperties | Methods Packagelaya.d3.componentClasspublic class Script3DInheritanceScript3D Component Object Script3D 类用于创建脚本的父类,该类为抽象类,不允许实例。 Public Properties Hide Inherited Public Properties Show Inherited Public Pr...
来源: Laya2.0_api 发布时间: 20190513
...3.physicsClasspublic class Rigidbody3DInheritanceRigidbody3D PhysicsTriggerComponent PhysicsComponent Component Object Rigidbody3D 类用于创建刚体碰撞器。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By angularDamping : Number 获...
来源: Laya2.0_api 发布时间: 20190513
...以设置调用时间吗? --------------------- declare module laya.d3.component { /** * <code>Component3D</code> 类用于创建组件的父类。 */ class Component3D extends laya.events.EventDispatcher implements laya.d3.core.render.IUpdate { protected static _uniqueIDCounter: numbe...
来源: Laya_社区 发布时间: 20171109
...| Events Packagelaya.d3.coreClasspublic class Sprite3DInheritanceSprite3D ComponentNode Node EventDispatcher ObjectImplements IUpdate, laya.resource.ICreateResource, laya.d3.core.ICloneSubclasses BaseCamera, LightSprite, RenderableSprite3D, Terrain Sprite3D 类用于实现3D精灵。 Public Propert...
来源: laya_api 发布时间: 20170929
..."scale":[ 1, 1, 1 ] }, "components":{}, "child":[ { "type":"MeshSprite3D", "props":{ "isStatic":false, "name":"AJ_PS_Health" }, "customProps":{ "layer":0, ...
来源: Laya_社区 发布时间: 20181013
...te3D添加组件或脚本 ###### **version :2.7.0beta Update:2020-6-12** **Component** 组件,是附加到所有3D对象的内容的基类。在给物体添加组件时,需要物体使用`addComponent`方法。 ![](img/1.png)(图1) **Script3D** 这是3D世界中的脚本,继承自组件,是...
来源: Laya2.0_文档 发布时间: 20210714
...transform.rotate(new Laya.Vector3(-15, 0, 0), true, false); this.camera.addComponent(CameraMoveScript); //加载猴子 this.layaMonkey = this.scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/skinModel/LayaMonkey/LayaMonkey.lh")); this.layaMonkey.transform.position = new Laya.Vector3(0, 0, 1);...
来源: Laya_示例 发布时间: 20240930