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大约有 431 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0048 秒)

121. laya.d3.component.physics.Collider [ 67%]

...ll Classes | Index | Frames No Frames ColliderProperties | Methods | Events Packagelaya.d3.component.physicsClasspublic class ColliderInheritanceCollider Component3D EventDispatcher ObjectSubclasses BoxCollider, MeshCollider, SphereCollider Collider 类用于创建碰撞器的父类,抽象...

来源: laya_api 发布时间: 20170929

122. laya.d3.core.MeshSprite3D_API3.0 [ 67%]

...ve addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer clone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on on...

来源: Laya3.0_api 发布时间: 20231115

123. laya.d3.core.particleshuriken.ShuriKenParticle3D_API3.0 [ 67%]

...ve addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer clone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on on...

来源: Laya3.0_api 发布时间: 20231115

124. laya.d3.core.SkinnedMeshSprite3D_API3.0 [ 67%]

...ve addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer clone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on on...

来源: Laya3.0_api 发布时间: 20231115

125. laya.d3.core.trail.TrailSprite3D_API3.0 [ 67%]

...ve addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clear clearTimer clone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller...

来源: Laya3.0_api 发布时间: 20231115

126. 关于新手引导 [ 67%]

...estination-out    package view { import laya.display.Sprite; import laya.events.Event; import laya.resource.Context; import laya.utils.Browser; import laya.utils.HitArea; public class KouTu extends Sprite { private var box:Sprite; private var interactionArea:Sprite; private var maskArea:Sprite; pr...

来源: Laya_社区 发布时间: 20170315

127. laya.d3.component.Component3D [ 67%]

...Classes | Index | Frames No Frames Component3DProperties | Methods | Events Packagelaya.d3.componentClasspublic class Component3DInheritanceComponent3D EventDispatcher ObjectImplements IUpdate, laya.resource.IDestroySubclasses Animator, AttachPoint, Collider, KeyframeAnimations, Script Compon...

来源: laya_api 发布时间: 20170929

128. laya.d3.core.SimpleSkinnedMeshSprite3D_API3.0 [ 67%]

...ve addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer clone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on on...

来源: Laya3.0_api 发布时间: 20231115

129. laya.d3.component.animation.KeyframeAnimations [ 66%]

... | Index | Frames No Frames KeyframeAnimationsProperties | Methods | Events Packagelaya.d3.component.animationClasspublic class KeyframeAnimationsInheritanceKeyframeAnimations Component3D EventDispatcher ObjectSubclasses RigidAnimations, SkinAnimations KeyframeAnimation 类用于帧动画组...

来源: laya_api 发布时间: 20170929

130. button响应鼠标事件有两种方式,哪个更好用些? [ 66%]

...好用些? 一个是mouseHandler 一个是监听事件的button.on(Laya.Event.MOUSE_UP)   推荐用哪一种? 用button.on的方式是不是窗口关闭了我要手动移除事件? 2016-10-05 添加评论 免费帖 --> 分享 微博 QZONE 微信 没有找到相关结果 已邀请: 与内容...

来源: Laya_社区 发布时间: 20161005