大约有 151 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0078 秒)
...身,所以可以使用如下语法:spr.skew(...).pos(50, 100); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite ...
来源: Laya2.0_api 发布时间: 20190513
...height set_scaleX set_scaleY set_transform set_visible set_width size skew startDrag stop stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new AnimationBase(): AnimationBase Overrides Sprite.constructor Defined in laya/display/AnimationBase.ts:51 可以继...
来源: Laya3.0_api 发布时间: 20231115
...身,所以可以使用如下语法:spr.skew(...).pos(50, 100); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite ...
来源: Laya2.0_api 发布时间: 20190513
...height set_scaleX set_scaleY set_transform set_visible set_width size skew startDrag stop stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new FrameAnimation(): FrameAnimation Overrides AnimationBase.constructor Defined in laya/display/FrameAnimation.ts:31 R...
来源: Laya3.0_api 发布时间: 20231115
...t_transform set_visible set_width showSkinByIndex showSkinByName size skew startDrag stop stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new SpineSkeleton(): SpineSkeleton Overrides Sprite.constructor Defined in laya/spine/SpineSkeleton.ts:69 Returns Spine...
来源: Laya3.0_api 发布时间: 20231115
...height set_scaleX set_scaleY set_transform set_visible set_width size skew startDrag stop stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new EffectAnimation(): EffectAnimation Inherited from FrameAnimation.constructor Overrides AnimationBase.constructor De...
来源: Laya3.0_api 发布时间: 20231115
...身,所以可以使用如下语法:spr.skew(...).pos(50, 100); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite ...
来源: Laya2.0_api 发布时间: 20190513
...aleX set_scaleY set_transform set_visible set_width setlightmaps size skew startDrag stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage legacyLightingValueInit load shaderValueInit Constructors constructor new Scene3D(): Scene3D Overrides Sprite.constructor Defined in laya/d3/core/sce...
来源: Laya3.0_api 发布时间: 20231115
...身,所以可以使用如下语法:spr.skew(...).pos(50, 100); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite ...
来源: Laya2.0_api 发布时间: 20190513
...kinByIndex showSkinByName showSlotSkinByIndex showSlotSkinByName size skew startDrag stop stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new Skeleton(aniMode?: number): Skeleton Overrides Sprite.constructor Defined in laya/ani/bone/Skeleton.ts:121 创建...
来源: Laya3.0_api 发布时间: 20231115