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Laya_社区(486) Laya3.0_api(135) Laya2.0_文档(121) laya_api(88) Laya2.0_api(75) Laya_示例(42) Laya3.0_文档(18)
...loneTo(destObject:*):void 克隆。 Quaternion createFromAxisAngle(axis:Vector3, rad:Number, out:Quaternion):void[static] 从指定的轴和角度计算四元数 Quaternion createFromMatrix4x4(mat:Matrix4x4, out:Quaternion):void[static] 从旋转矩阵计算四元数 Quaternion createFromYa...
来源: Laya2.0_api 发布时间: 20190513
...formDemo{ private scene:Laya.Scene3D; private position:Laya.Vector3 = new Laya.Vector3(0, 0, 0); private position1:Laya.Vector3 = new Laya.Vector3(0, 0, 0); private rotate:Laya.Vector3 = new Laya.Vector3(0, 1, 0); private scale:Laya.Vector3 = new Laya.Vector3()...
来源: Laya_社区 发布时间: 20190509
...角形和碰撞距离。 Picker rayIntersectsTriangle(ray:Ray, vertex1:Vector3, vertex2:Vector3, vertex3:Vector3):Number[static] 计算射线和三角形碰撞并返回碰撞距离。 PickerConstructor DetailPicker()Constructorpublic function Picker() 创建一个 Picker 实例。 Method Detailca...
来源: laya_api 发布时间: 20170929
...(boundFrustum:BoundFrustum, testVisible:Boolean, flags:int, cameraPosition:Vector3, projectionView:Matrix4x4):voidITreeNode cullingShadowObjects(lightBoundFrustum:Vector.<BoundFrustum>, splitShadowQueues:Vector.<RenderQueue>, testVisible:Boolean, flags:int, scene:Scene):voidITreeNode...
来源: laya_api 发布时间: 20170929
.../向量BA var CA;//向量CA var cosA;//角A余弦 var jA;//角A A=new Laya.Vector3(a1,a2,a3); B=new Laya.Vector3(b1,b2,b3); C=new Laya.Vector3(c1,c2,c3); BA=new Laya.Vector3(a1-b1,a2-b2,a3-b3); CA=new Laya.Vector3(a1-c1,a2-c2,a3-c3); cosA= ((a1-b1)*(a1-c1)+(a2-b2)*(a2-c2)+(a3-b3)*(a3-c3))/(Math.sqrt...
来源: Laya_社区 发布时间: 20191223
...ddChild(new Laya.Camera(0, 0.1, 100)); camera.transform.translate(new Laya.Vector3(0, 0.5, 1)); camera.transform.rotate(new Laya.Vector3(-15, 0, 0), true, false); Laya.loader.create("../../res/threeDimen/skinModel/LayaMonkey/LayaMonkey.lh", Laya.Handler.create(this, onComplete)); function onComplete...
来源: Laya_示例 发布时间: 20241124
...dDefined By ShapeUtils()ShapeUtils _randomPointInsideHalfUnitBox(out:Vector3, rand:Rand = null):void[static] ShapeUtils _randomPointInsideUnitArcCircle(arc:Number, out:Vector2, rand:Rand = null):void[static] ShapeUtils _randomPointInsideUnitCircle(out:Vector2, rand:Rand = null):void[stat...
来源: laya_api 发布时间: 20170929
...dDefined By ShapeUtils()ShapeUtils _randomPointInsideHalfUnitBox(out:Vector3, rand:Rand = null):void[static] ShapeUtils _randomPointInsideUnitArcCircle(arc:Number, out:Vector2, rand:Rand = null):void[static] ShapeUtils _randomPointInsideUnitCircle(out:Vector2, rand:Rand = null):void[stat...
来源: Laya2.0_api 发布时间: 20190513
...loneTo(destObject:*):void 克隆。 Quaternion createFromAxisAngle(axis:Vector3, rad:Number, out:Quaternion):void[static] 从指定的轴和角度计算四元数 Quaternion createFromMatrix3x3(sou:Matrix3x3, out:Quaternion):void[static] 根据3x3矩阵计算四元数 Quaternion createFromMa...
来源: laya_api 发布时间: 20170929
...orm3D类增加如下4个坐标系转换方法: 1、transformPoint(point: Vector3): Vector3,局部坐标转世界坐标。 2、inverseTransformPoint(point: Vector3): Vector3,世界坐标转局部坐标。 3、transformDirection(direction: Vector3): Vector3,局部坐标方向转世界坐标方...
来源: Laya_社区 发布时间: 20171227