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Laya_社区(1073) Laya3.0_api(672) Laya2.0_api(368) laya_api(298) Laya2.0_文档(233) Laya_示例(146) Laya2.0_示例(118) Laya3.0_文档(100)
...ya.Event; import Browser = Laya.Browser; import WebGL = Laya.WebGL; export class Sprite_NodeControl { private ape1: Sprite; private ape2: Sprite; constructor() { // 不支持WebGL时自动切换至Canvas Laya.init(Browser.clientWidth, Browser.clientHeight, WebGL); Laya.stage.alignV = Stage.ALIGN_MID...
来源: Laya_示例 发布时间: 20250221
...= Laya.Browser; import Stat = Laya.Stat; import WebGL = Laya.WebGL; export class MultiTexture { private mAniPath:string; private mStartX:number = 400; private mStartY:number = 500; private mFactory:Templet; private mActionIndex:number = 0; private mCurrIndex:number = 0; private mArmature:Skeleton; p...
来源: Laya_示例 发布时间: 20250221
...ader; import Browser = Laya.Browser; import Handler = Laya.Handler; export class Network_ProtocolBuffer { private ProtoBuf:any = Browser.window.protobuf; constructor() { Laya.init(550, 400); this.ProtoBuf.load("../../res/protobuf/user.proto", this.onAssetsLoaded); } private onAssetsLoaded(err:any, r...
来源: Laya_示例 发布时间: 20250221
...ader; import Browser = Laya.Browser; import Handler = Laya.Handler; export class Network_ProtocolBuffer { private ProtoBuf:any = Browser.window.protobuf; constructor() { Laya.init(550, 400); this.ProtoBuf.load("res/protobuf/user.proto", this.onAssetsLoaded); } private onAssetsLoaded(err:any, root:an...
来源: Laya2.0_示例 发布时间: 20250221
... 打开界底层是addChild打开的; 新建一个UIManagerexport class UIManager { private mainContent: Laya.Sprite; private scene: GameScence; private uiList:any; constructor() { this.mainContent = new Laya.Sprite(); this.uiList = ; } }mainContent 为默认添加到的层级, GameScence ...
来源: Laya_社区 发布时间: 20190222
...示。 (动图1-3) (动图1-4) 1.3 脚本控制TextArea const { regClass, property } = Laya; @regClass() export class TextAreaControl extends Laya.Script { //declare owner : Laya.Sprite3D; @property( { type : Laya.TextArea } ) public txtarea: Laya.TextArea; constructor() { super(); } /** * ...
来源: Laya3.0_文档 发布时间: 20240910
...nals Only exported Menu Globals "laya/physics/joint/MouseJoint" MouseJoint Class MouseJoint 鼠标关节:鼠标关节用于通过鼠标来操控物体。它试图将物体拖向当前鼠标光标的位置。而在旋转方面就没有限制。 Hierarchy JointBase MouseJoint Index Constructors cons...
来源: Laya3.0_api 发布时间: 20231115
...需要添加如下的示例代码,实现脚本控制Panel: const { regClass, property } = Laya; @regClass() export class NewScript extends Laya.Script { @property({ type: Laya.Panel }) public panel: Laya.Panel; //组件被激活后执行,此时所有节点和组件均已创建完毕,此方...
来源: Laya3.0_文档 发布时间: 20240910
...ernals Only exported Menu Globals "laya/physics/ColliderBase" ColliderBase Class ColliderBase 碰撞体基类 Hierarchy Component ColliderBase BoxCollider ChainCollider CircleCollider EdgeCollider PolygonCollider Index Constructors constructor Properties _extra _singleton fixture label owner rigidBo...
来源: Laya3.0_api 发布时间: 20231115
...bals "laya/d3/physicsCannon/CannonPhysicsComponent" CannonPhysicsComponent Class CannonPhysicsComponent PhysicsComponent 类用于创建物理组件的父类。 Hierarchy Component CannonPhysicsComponent CannonPhysicsTriggerComponent Index Constructors constructor Properties _extra _singleton canSca...
来源: Laya3.0_api 发布时间: 20231102