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大约有 251 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0086 秒)

131. laya.ui.Clip_API3.0 [ 43%]

...skewX skewY skin sources stage staticCache texture timer toolTip top total transform url viewport visible width x y zOrder Methods _initialize _processActive _setHeight _setSkin _setWidth addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains cust...

来源: Laya3.0_api 发布时间: 20231115

132. laya.ui.ComboBox_API3.0 [ 43%]

...Grid skewX skewY skin stage stateNum staticCache texture timer toolTip top transform url viewport visible visibleNum width x y zOrder Methods _initialize _processActive _setHeight _setWidth addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains cu...

来源: Laya3.0_api 发布时间: 20231115

133. laya.ui.FontClip_API3.0 [ 43%]

...in sources spaceX spaceY stage staticCache texture timer toolTip top total transform url value viewport visible width x y zOrder Methods _initialize _processActive _setHeight _setSkin _setWidth addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contain...

来源: Laya3.0_api 发布时间: 20231115

134. laya.d3.core.Camera [ 43%]

...skyRenderer : SkyRenderer[read-only] 获取天空渲染器。 BaseCamera transform : Transform3D[read-only] 获取精灵变换。 Sprite3D url : String[read-only] 获取资源的URL地址。 Sprite3D useOcclusionCulling : Boolean 渲染时是否用遮挡剔除。 BaseCamera  viewMatrix : Matrix...

来源: Laya2.0_api 发布时间: 20190513

135. laya.d3.core.scene.Scene3D_API3.0 [ 43%]

...shadowMapFrequency skewX skewY skyRenderer stage staticCache texture timer transform url viewport visible width x y zOrder _updateMark Methods _initialize _processActive _setCullCamera addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customR...

来源: Laya3.0_api 发布时间: 20231115

136. laya.d3.core.Camera_API3.0 [ 42%]

...x projectionViewMatrix renderTarget renderingOrder scene skyRenderer timer transform url viewMatrix viewport _updateMark Methods _applyCommandBuffer _createOpaqueTexture _initialize _isLayerVisible _needRenderGamma _processActive _updateCameraRenderData addAllLayers addChild addChildAt addChildren a...

来源: Laya3.0_api 发布时间: 20231115

137. laya.display.Animation_API3.0 [ 42%]

...scaleY scene scrollRect skewX skewY source stage staticCache texture timer transform url viewport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clear clearTimer contains customRender destro...

来源: Laya3.0_api 发布时间: 20231115

138. laya.display.Input_API3.0 [ 42%]

...he stroke strokeColor templateVars text textHeight textWidth texture timer transform type ubb underline underlineColor url valign viewport visible width wordWrap x y zOrder Methods _initialize _processActive _setHeight _setWidth addChild addChildAt addChildren addComponent addComponentInstance bubbl...

来源: Laya3.0_api 发布时间: 20231115

139. laya.d3.core.particleShuriKen.ShuriKenParticle3D [ 41%]

...huriKenParticle3D  THREEDSTARTROTATION : int[static] ShuriKenParticle3D transform : Transform3D[read-only] 获取精灵变换。 Sprite3D url : String[read-only] 获取资源的URL地址。 Sprite3D  VOLSPACETYPE : int[static] ShuriKenParticle3D  VOLVELOCITYCONST : int[static] ShuriKenPartic...

来源: Laya2.0_api 发布时间: 20190513

140. laya.display.Stage [ 39%]

...ture()Sprite timer : Timer时间控制器,默认为Laya.timer。Node  transform : Matrix[override] Stage viewport : Rectangle = null 视口大小,视口外的子对象,将不被渲染(如果想实现裁剪效果,请使用srollRect),合理使用能提高渲染性能。比如由一个个...

来源: laya_api 发布时间: 20170929