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大约有 1,014 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0048 秒)

131. laya.d3.renderobjs.nativeobj.NativeSceneRenderManager_API3.0 [ 85%]

...t _customUpdateList Accessors list Methods addMotionObject addRenderObject destroy removeMotionObject removeRenderObject updateMotionObjects Constructors constructor new NativeSceneRenderManager(): NativeSceneRenderManager Defined in laya/d3/RenderObjs/NativeOBJ/NativeSceneRenderManager.ts:14 Return...

来源: Laya3.0_api 发布时间: 20231115

132. laya.physics.joint.DistanceJoint_API3.0 [ 85%]

... owner runInEditor scriptPath selfAnchor selfBody Accessors awaked damping destroyed enabled frequency hideFlags id joint length maxLength minLength Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart on...

来源: Laya3.0_api 发布时间: 20231115

133. 场景进行destroy销毁后,再次加载同一场景,就会报错 [ 85%]

场景进行destroy销毁后,再次加载同一场景,就会报错 laya.core.js:13721 at Scene3D.__proto._activeHierarchy (file:///D:/H5/bin/libs/laya.core.js:13721:28)   at Scene3D.__proto._onAdded (file:///D:/H5/bin/libs/laya.core.js:13770:58)   at Scene3D.__proto._setParent (file:///D:/H5/...

来源: Laya_社区 发布时间: 20190222

134. 如何完全删除精灵 并回收内存 [ 85%]

...'#ffffff' container.addChild(t) } Laya.stage.addChild(container) container.destroy() container = null使用destroy清除container后 内存变为7.6 var WebGL = laya.webgl.WebGL; Laya.init(600, 400, WebGL); let container = new Laya.Box() for (let i = 0; i < 10; i++) { for (let i = 0; i < 1000;...

来源: Laya_社区 发布时间: 20180728

135. laya.d3.component.staticmesh.StaticBatchMesh_API3.0 [ 85%]

...y StaticBatchMesh Index Constructors constructor Properties bounds Methods destroy setBuffer create Constructors constructor new StaticBatchMesh(): StaticBatchMesh Defined in laya/d3/component/staticmesh/StaticBatchMesh.ts:162 Returns StaticBatchMesh Properties bounds bounds: Bounds Defined in laya/...

来源: Laya3.0_api 发布时间: 20231115

136. laya.utils.ImgUtils_API3.0 [ 85%]

... isSavaData Accessors isSupport Methods _arrayBufferToURL arrayBufferToURL destroy Properties Static data data: any Defined in laya/utils/ImgUtils.ts:11 存储数据池 Static isSavaData isSavaData: boolean = false Defined in laya/utils/ImgUtils.ts:13 是否保存使用的数据 Accessors Static isS...

来源: Laya3.0_api 发布时间: 20231115

137. laya.components.Component [ 85%]

...Component ObjectImplements laya.resource.ISingletonElement, laya.resource.IDestroySubclasses CommonScript, Script Component 类用于创建组件的基类。 Public Properties PropertyDefined By  destroyed : Boolean[read-only] 获取是否已经销毁 。 Component  enabled : Boolean 获取是...

来源: Laya2.0_api 发布时间: 20190513

138. laya.physics.joint.RevoluteJoint_API3.0 [ 85%]

...Connected otherBody owner runInEditor scriptPath selfBody Accessors awaked destroyed enableLimit enableMotor enabled hideFlags id joint lowerAngle maxMotorTorque motorSpeed upperAngle Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRe...

来源: Laya3.0_api 发布时间: 20231115

139. laya.d3.core.render.ScreenTriangle_API3.0 [ 85%]

...operties destoryedImmediately lock name url uuid DEBUG Accessors cpuMemory destroyed gpuMemory id obsolute referenceCount cpuMemory gpuMemory Methods _addReference _clearReference _removeReference _setCPUMemory _setCreateURL _setGPUMemory destroy event hasListener isCreateFromURL off offAll offAllCa...

来源: Laya3.0_api 发布时间: 20231102

140. laya.physics.CircleCollider_API3.0 [ 85%]

...ture label owner rigidBody runInEditor scriptPath Accessors awaked density destroyed enabled friction hideFlags id isSensor radius restitution x y Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUp...

来源: Laya3.0_api 发布时间: 20231115