• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 395 项符合查询结果, 库内数据总量为 30,903 项。 (搜索耗时: 0.0040 秒)

131. laya.physics.ChainCollider_API3.0 [ 72%]

... Index Constructors constructor Properties _extra _singleton fixture label owner rigidBody runInEditor scriptPath Accessors awaked density destroyed enabled friction hideFlags id isSensor loop points restitution x y Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisabl...

来源: Laya3.0_api 发布时间: 20231115

132. 2.6物理问题 [ 72%]

...地面都设置了弹力   TestScript2  onAwake   this.scene3D = this.owner as Scene3D; this.basketballCourt = this.scene3D.getChildByName("BasketballCourt") as Sprite3D; var collision:PhysicsCollider = this.basketballCourt.getChildByName("BasketballCourt1").getComponent(PhysicsCollider); collis...

来源: Laya_社区 发布时间: 20200515

133. laya.d3.core.particleShuriKen.ShurikenParticleRender [ 72%]

... Show Inherited Public Methods MethodDefined By  ShurikenParticleRender(owner:ShuriKenParticle3D) 创建一个 ShurikenParticleRender 实例。 ShurikenParticleRender _addShaderDefine(value:int):void 增加Shader宏定义。 BaseRender _removeShaderDefine(value:int):void 移除Shader宏定义...

来源: laya_api 发布时间: 20170929

134. 挂载元素的空间变换没有加上被挂载元素的本身空间变换 [ 72%]

...sform.worldMatrix;                     Matrix4x4.multiply((_owner as Sprite3D)._transform.worldMatrix, avatarWorldMatrix, spriteWorldMatrix);                     spriteTransform.worldMatrix = spriteWorldMatrix; 这是引擎里的更新空间变换代码,被挂载的...

来源: Laya_社区 发布时间: 20170905

135. laya.d3.component.volume.batchvolume.StaticBatchVolume_API3.0 [ 72%]

...ticBatchVolume Index Constructors constructor Properties _extra _singleton owner runInEditor scriptPath Accessors awaked boundsMax boundsMin checkLOD customBatchRenders destroyed enableCustomBatchRender enableMergeBatchRender enableStaticInstanceBatchRender enabled hideFlags id importance probePosit...

来源: Laya3.0_api 发布时间: 20231115

136. laya.d3.physics.constraints.ConstraintComponent_API3.0 [ 71%]

...structor Properties _extra _singleton disableCollisionsBetweenLinkedBodies owner runInEditor scriptPath Accessors anchor appliedImpulse awaked breakForce breakTorque connectAnchor currentForce currentTorque destroyed enabled hideFlags id Methods _initialize _setConnectRigidBody _setOwner destroy get...

来源: Laya3.0_api 发布时间: 20231115

137. laya.physics.joint.WheelJoint_API3.0 [ 71%]

...ructor Properties _extra _singleton anchor axis collideConnected otherBody owner runInEditor scriptPath selfBody Accessors awaked damping destroyed enableLimit enableMotor enabled frequency hideFlags id joint lowerTranslation maxMotorTorque motorSpeed upperTranslation Methods _initialize _setOwner d...

来源: Laya3.0_api 发布时间: 20231115

138. laya.components.Animator2D_API3.0 [ 71%]

...ent Animator2D Index Constructors constructor Properties _extra _singleton owner runInEditor scriptPath Accessors awaked controller destroyed enabled hideFlags id isPlaying parameters speed Methods _initialize _setOwner addControllerLayer crossFade destroy getDefaultState getParamsvalue gotoAndStop ...

来源: Laya3.0_api 发布时间: 20231115

139. 开放数据域组件 · LayaAir3.3 · 引擎文档 · LAYABOX [ 71%]

...= Laya; @regClass() export class NewScript extends Laya.Script { //declare owner : Laya.Sprite3D; @property({ type: Laya.OpenDataContextView }) public opendata: Laya.OpenDataContextView; constructor() { super(); } /** * 组件被激活后执行,此时所有节点和组件均已创建完毕,此...

来源: Laya3.0_文档 发布时间: 20240910

140. laya.d3.core.light.PointLightCom_API3.0 [ 71%]

...LightCom Index Constructors constructor Properties _extra _singleton color owner runInEditor scriptPath Accessors awaked destroyed enabled hideFlags id intensity lightWorldMatrix lightmapBakedType range shadowDepthBias shadowDistance shadowMode shadowNearPlane shadowNormalBias shadowResolution shado...

来源: Laya3.0_api 发布时间: 20231115