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Laya3.0_api(470) Laya_社区(445) Laya_示例(152) Laya2.0_示例(119) Laya2.0_api(71) Laya2.0_文档(71) Laya3.0_文档(61) laya_api(58)
...er : Laya.Sprite3D; @property( { type: Laya.Box } ) private box: Laya.Box; constructor() { super(); } onStart(): void { //加载预制体文件 Laya.loader.load("resources/Title.lh").then( (res)=>{ //创建预制体 let label: Laya.Label = res.create(); //添加预制体Label字体到box节点下...
来源: Laya3.0_文档 发布时间: 20250314
.../ module subpackage{ export class b{ private GameMain:any; private ui:any; constructor(){ //监听按钮btnA的点击事件,触发后处理 this.GameMain.newUI.btnA.on(Laya.Event.CLICK, this, this.showB); } //显示B页 private showB():void { this.GameMain.showUI(this.ui.bUI,this.GameMain.newUI) /...
来源: Laya2.0_文档 发布时间: 20210715
...rst; export class JinBi extends ShuriKenParticle3D { constructor() { let material = ShurikenParticleMaterial.load("resources/Assets/ArtResources/Effects/Materials/Effect_yu_jinbi_xulie.lmat"); super(material); ...
来源: Laya_社区 发布时间: 20170605
...ty Detailelementspropertypublic var elements:Float32Array矩阵元素数组Constructor DetailMatrix4x4()Constructorpublic function Matrix4x4(m11:Number = 1, m12:Number = 0, m13:Number = 0, m14:Number = 0, m21:Number = 0, m22:Number = 1, m23:Number = 0, m24:Number = 0, m31:Number = 0, m32:Number = 0,...
来源: laya_api 发布时间: 20170929
...a; protected scene: Laya.Scene3D = new Laya.Scene3D; speed: number = 0.01; constructor() { super(); } /** * @private */ protected _updateRotation(): void { if (Math.abs(this.yawPitchRoll.y) < 1.50) { Laya.Quaternion.createFromYawPitchRoll(this.yawPitchRoll.x, this.yawPitchRoll.y, this.yawPitchRol...
来源: Laya3.0_文档 发布时间: 20250314
... public var useOcclusionCulling:Boolean 渲染时是否用遮挡剔除。 Constructor DetailBaseCamera()Constructorpublic function BaseCamera(nearPlane:Number = 0.3, farPlane:Number = 1000) 创建一个 BaseCamera 实例。 Parameters nearPlane:Number (default = 0.3) — 视野。 farPlane:Number...
来源: laya_api 发布时间: 20170929
...Laya.Sprite3D; private pointCount: number = 10; private scene: Laya.Scene; constructor() { Laya3D.init(0, 0, true); Laya.stage.scaleMode = Laya.Stage.SCALE_FULL; Laya.stage.screenMode = Laya.Stage.SCREEN_NONE; Laya.Stat.show(); this.path = new Array(); //预加载所有资源 var resource: any = [ {...
来源: Laya_示例 发布时间: 20250405
...e; if(arr2[i].indexOf("super(") !=-1) continue; if(arr2[i].indexOf("public constructor") !=-1) continue; if(arr2[i].indexOf("else") !=-1) continue; if(arr2[i].indexOf("else if") !=-1) continue; if(arr2[i].indexOf("//") !=-1) continue; if(arr2[i].indexOf("catch(") !=-1) continue; if(arr2[i].indexOf("...
来源: Laya_社区 发布时间: 20190613
... 获得所属场景。 Implementation public function get scene():*Constructor DetailNode()Constructorpublic function Node()Method DetailaddChild()method public function addChild(node:Node):Node 添加子节点。 Parameters node:Node — 节点对象 ReturnsNode — 返回添加的节点 ad...
来源: Laya2.0_api 发布时间: 20190513
...“引擎API使用示例” export class MultiLight extends BaseScript { constructor() { super(); } onAwake(): void { var moveScript: LightMoveScript = this.camera.addComponent(LightMoveScript); var moverLights: Laya.Sprite3D[] = moveScript.lights; var offsets: Vector3[] = moveScript.offsets; var mo...
来源: Laya3.0_文档 发布时间: 20250314