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... defaultTexture(): BaseTexture Defined in laya/resource/BaseTexture.ts:272 默认贴图 Returns BaseTexture destroyed get destroyed(): boolean Inherited from Resource.destroyed Defined in laya/resource/Resource.ts:138 是否已销毁。 Returns boolean dimension get dimension(): TextureDimension Def...
来源: Laya3.0_api 发布时间: 20231115
...rom BaseTexture.defaultTexture Defined in laya/resource/BaseTexture.ts:272 默认贴图 Returns BaseTexture destroyed get destroyed(): boolean Inherited from Resource.destroyed Defined in laya/resource/Resource.ts:138 是否已销毁。 Returns boolean dimension get dimension(): TextureDimension Inh...
来源: Laya3.0_api 发布时间: 20231115
...rom BaseTexture.defaultTexture Defined in laya/resource/BaseTexture.ts:272 默认贴图 Returns BaseTexture depthStencilFormat get depthStencilFormat(): RenderTargetFormat Defined in laya/resource/RenderTexture.ts:140 Returns RenderTargetFormat depthStencilTexture get depthStencilTexture(): BaseText...
来源: Laya3.0_api 发布时间: 20231115
...rom BaseTexture.defaultTexture Defined in laya/resource/BaseTexture.ts:272 默认贴图 Returns BaseTexture depthStencilFormat get depthStencilFormat(): RenderTargetFormat Inherited from RenderTexture.depthStencilFormat Defined in laya/resource/RenderTexture.ts:140 Returns RenderTargetFormat depthSt...
来源: Laya3.0_api 发布时间: 20231115
...rom BaseTexture.defaultTexture Defined in laya/resource/BaseTexture.ts:272 默认贴图 Returns BaseTexture depthStencilFormat get depthStencilFormat(): RenderTargetFormat Inherited from RenderTexture.depthStencilFormat Defined in laya/resource/RenderTexture.ts:140 Returns RenderTargetFormat depthSt...
来源: Laya3.0_api 发布时间: 20231115
...即刻尝试连接。 // 注意:host 参数不需要“ws://”前缀,默认就是ws let socket = new Laya.Socket("192.168.1.2", 8899); //如果需要wss安全协议,第5个参数需要为true。 // let socket = new Laya.Socket("192.168.1.2", 8899, null, null, true); 2.1.2 connect 方法 先...
来源: Laya3.0_文档 发布时间: 20251010
...pecularMaterial Defined in laya/d3/core/material/PBRSpecularMaterial.ts:41 默认材质,禁止修改 Static renderQuality renderQuality: PBRRenderQuality = PBRRenderQuality.High Inherited from PBRMaterial.renderQuality Defined in laya/d3/core/material/PBRMaterial.ts:94 渲染质量。 Accessors Ma...
来源: Laya3.0_api 发布时间: 20231102
...ough : Boolean = false,指定当mouseEnabled=true时,是否可穿透。默认值为false,如果设置为true,则点击空白区域可以穿透过去。” 2.Laya.Handler 我在处理技能的时候用了对象池,其中类有对handler的持有,再次使用时发现数据不对了,查...
来源: Laya_社区 发布时间: 20161109