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Laya_社区(170) Laya3.0_api(92) Laya2.0_api(50) laya_api(38) Laya2.0_文档(25) Laya2.0_示例(11) Laya3.0_文档(8) Laya_示例(6)
...CTIONAL SHADOWS_SCREEN LIGHTMAP_ON DisableLighting Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_...
来源: Laya_社区 发布时间: 20180224
...awaked bounds boundsMax boundsMin boxProjection customReflection destroyed enabled hideFlags iblTex iblTexRGBD id importance probePosition reflectionDecodingFormat reflectionIntensity reflectionTexture type Methods _VolumeChange _addRenderNode _initialize _motionInVolume _reCaculateBoundBox _removeR...
来源: Laya3.0_api 发布时间: 20231115
... Accessors awaked bounds boundsChange castShadow destroyed distanceForSort enabled hideFlags id lightmapIndex lightmapScaleOffset material materials mesh particleSystem ratioIgnor receiveShadow reflectionMode renderMode renderNode renderbitFlag sharedMaterial sharedMaterials volume Methods _applyRef...
来源: Laya3.0_api 发布时间: 20231115
...sors awaked bones bounds boundsChange castShadow destroyed distanceForSort enabled hideFlags id lightmapIndex lightmapScaleOffset localBounds material materials ratioIgnor receiveShadow reflectionMode renderNode renderbitFlag rootBone sharedMaterial sharedMaterials volume Methods _applyReflection _c...
来源: Laya3.0_api 发布时间: 20231115
...kinIndex = 0; var mSkinList = ["goblin","goblingirl"]; (function() { WebGL.enable(); Laya.init(Browser.width, Browser.height); Laya.stage.bgColor = "#ffffff"; Stat.show(); startFun(); })(); function startFun() { mAniPath = "../../res/spine/spineRes2/goblins.sk"; mFactory = new Templet(); mFactory.on...
来源: Laya_示例 发布时间: 20241118
...PropertyDefined By cycles : int循环次数。TextureSheetAnimation enable : Boolean是否启用TextureSheetAnimation enableUVChannels : intUV通道类型,0为Noting,1为Everything,待补充,暂不支持。TextureSheetAnimation frame : FrameOverTime[read-only] 获取时间帧率。Textur...
来源: Laya2.0_api 发布时间: 20190513
...s awaked bounds boundsChange castShadow checkLOD destroyed distanceForSort enabled hideFlags id lightmapIndex lightmapScaleOffset lodCullRateArray material materials ratioIgnor receiveShadow reflectionMode renderNode renderbitFlag sharedMaterial sharedMaterials volume Methods _applyReflection _clone...
来源: Laya3.0_api 发布时间: 20231115
...码也没有忽略缓存 laya.core.js 的版本控制源码 static enable(manifestFile, callback, type = 2) { ResourceVersion.type = type; ILaya.loader.load(manifestFile, Handler.create(null, ResourceVersion.onManifestLoaded, [callback]), null, Loader.JSON);...
来源: Laya_社区 发布时间: 20201218
...otionThreshold ccdSweptSphereRadius colliderShape collisionGroup destroyed enabled fallSpeed friction gravity hideFlags id isActive isGrounded jumpSpeed maxSlope orientation position pushForce restitution rollingFriction simulation stepHeight upAxis Methods _initialize _setOwner destroy getHitFlag g...
来源: Laya3.0_api 发布时间: 20231115
...d By destroyed : Boolean[read-only] 获取是否已销毁。 Component3D enable : Boolean 获取是否启用。 Component3D id : int[read-only] 获取唯一标识ID。 Component3D isSingleton : Boolean[override] [read-only] 获取是否为单实例组件。 Script owner : ComponentNode[read-o...
来源: laya_api 发布时间: 20170929