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大约有 400 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0040 秒)

141. Unity导出插件Shader报错。 [ 76%]

...CTIONAL SHADOWS_SCREEN LIGHTMAP_ON DisableLighting Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_...

来源: Laya_社区 发布时间: 20180224

142. laya.d3.component.volume.reflectionprobe.ReflectionProbe_API3.0 [ 75%]

...awaked bounds boundsMax boundsMin boxProjection customReflection destroyed enabled hideFlags iblTex iblTexRGBD id importance probePosition reflectionDecodingFormat reflectionIntensity reflectionTexture type Methods _VolumeChange _addRenderNode _initialize _motionInVolume _reCaculateBoundBox _removeR...

来源: Laya3.0_api 发布时间: 20231115

143. laya.d3.core.particleshuriken.ShurikenParticleRenderer_API3.0 [ 75%]

... Accessors awaked bounds boundsChange castShadow destroyed distanceForSort enabled hideFlags id lightmapIndex lightmapScaleOffset material materials mesh particleSystem ratioIgnor receiveShadow reflectionMode renderMode renderNode renderbitFlag sharedMaterial sharedMaterials volume Methods _applyRef...

来源: Laya3.0_api 发布时间: 20231115

144. laya.d3.core.SimpleSkinnedMeshRenderer_API3.0 [ 75%]

...sors awaked bones bounds boundsChange castShadow destroyed distanceForSort enabled hideFlags id lightmapIndex lightmapScaleOffset localBounds material materials ratioIgnor receiveShadow reflectionMode renderNode renderbitFlag rootBone sharedMaterial sharedMaterials volume Methods _applyReflection _c...

来源: Laya3.0_api 发布时间: 20231115

145. 骨骼动画-换装 [ 75%]

...kinIndex = 0; var mSkinList = ["goblin","goblingirl"]; (function() { WebGL.enable(); Laya.init(Browser.width, Browser.height); Laya.stage.bgColor = "#ffffff"; Stat.show(); startFun(); })(); function startFun() { mAniPath = "../../res/spine/spineRes2/goblins.sk"; mFactory = new Templet(); mFactory.on...

来源: Laya_示例 发布时间: 20241118

146. laya.d3.core.particleShuriKen.module.TextureSheetAnimation [ 75%]

...PropertyDefined By  cycles : int循环次数。TextureSheetAnimation  enable : Boolean是否启用TextureSheetAnimation  enableUVChannels : intUV通道类型,0为Noting,1为Everything,待补充,暂不支持。TextureSheetAnimation  frame : FrameOverTime[read-only] 获取时间帧率。Textur...

来源: Laya2.0_api 发布时间: 20190513

147. laya.d3.component.volume.batchvolume.StaticInstanceBatchRender_API3.0 [ 75%]

...s awaked bounds boundsChange castShadow checkLOD destroyed distanceForSort enabled hideFlags id lightmapIndex lightmapScaleOffset lodCullRateArray material materials ratioIgnor receiveShadow reflectionMode renderNode renderbitFlag sharedMaterial sharedMaterials volume Methods _applyReflection _clone...

来源: Laya3.0_api 发布时间: 20231115

148. version.json版本文件会加载缓存的,看了源码也没有忽略缓存 [ 75%]

...码也没有忽略缓存 laya.core.js   的版本控制源码  static enable(manifestFile, callback, type = 2) {             ResourceVersion.type = type;             ILaya.loader.load(manifestFile, Handler.create(null, ResourceVersion.onManifestLoaded, [callback]), null, Loader.JSON);...

来源: Laya_社区 发布时间: 20201218

149. laya.d3.physics.CharacterController_API3.0 [ 75%]

...otionThreshold ccdSweptSphereRadius colliderShape collisionGroup destroyed enabled fallSpeed friction gravity hideFlags id isActive isGrounded jumpSpeed maxSlope orientation position pushForce restitution rollingFriction simulation stepHeight upAxis Methods _initialize _setOwner destroy getHitFlag g...

来源: Laya3.0_api 发布时间: 20231115

150. laya.d3.component.Script [ 75%]

...d By destroyed : Boolean[read-only] 获取是否已销毁。 Component3D enable : Boolean 获取是否启用。 Component3D id : int[read-only] 获取唯一标识ID。 Component3D  isSingleton : Boolean[override] [read-only] 获取是否为单实例组件。 Script owner : ComponentNode[read-o...

来源: laya_api 发布时间: 20170929