大约有 169 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0052 秒)
...ll Inherited Externals Only exported Menu Globals "laya/d3/WebXR/core/WebXRCamera" WebXRCamera Class WebXRCamera author miner 类用于创建WebXR摄像机。 Hierarchy Camera WebXRCamera Index Constructors constructor Properties _cacheDepth _cacheDepthTexture _extra _forward _scene _up _url clearFl...
来源: Laya3.0_api 发布时间: 20231115
...e = Laya.stage.addChild(new Laya.Scene()) as Laya.Scene; var camera = scene.addChild(new Laya.Camera(0, 0.1, 100)) as Laya.Camera; camera.transform.translate(new Laya.Vector3(0, 0.8, 1.5)); camera.transform.rotate(new Laya.Vector3(-30, 0, 0), true, false); ...
来源: Laya_社区 发布时间: 20161201
...Protected All Inherited Externals Only exported Menu Globals "laya/d3/core/Camera" Camera Class Camera Camera 类用于创建摄像机。 Hierarchy BaseCamera Camera WebXRCamera Index Constructors constructor Properties _cacheDepth _cacheDepthTexture _extra _forward _scene _up _url clearFlag enableR...
来源: Laya3.0_api 发布时间: 20231115
...I DocumentationAll Packages | All Classes | Index | Frames No Frames CameraProperties | Methods | Events | Constants Packagelaya.d3.coreClasspublic class CameraInheritanceCamera BaseCamera Sprite3D Node EventDispatcher Object Camera 类用于创建摄像机。 Public Properties Hide Inheri...
来源: Laya2.0_api 发布时间: 20190513
...Laya.Scene3D; //初始化照相机 var camera = this.newScene.addChild(new Laya.Camera(0, 0.1, 100)) as Laya.Camera; camera.transform.translate(new Laya.Vector3(0, 6, 9.5)); camera.transform.rotate(new Laya.Vector3(-15, 0...
来源: Laya_社区 发布时间: 20201120
...I DocumentationAll Packages | All Classes | Index | Frames No Frames CameraProperties | Methods | Events | Constants Packagelaya.d3.coreClasspublic class CameraInheritanceCamera BaseCamera Sprite3D ComponentNode Node EventDispatcher Object Camera 类用于创建摄像机。 Public Properti...
来源: laya_api 发布时间: 20170929
...-30 0 1 分享 微博 QZONE 微信 程程 赞同来自: Laya.Tween.to(this.camera.transform, { localRotationEulerX : ls.x, localRotationEulerY : ls.y, ...
来源: Laya_社区 发布时间: 20170829
...ild(Laya.Scene.load("../../res/threeDimen/scene/terrain/terrain.ls")); var camera = scene.addChild(new Laya.Camera(0, 0.1, 1000)); camera.transform.rotate(new Laya.Vector3(-38, 180, 0), false, false); camera.transform.translate(new Laya.Vector3(-5, 20, -30), false); camera.addComponent(CameraMoveScr...
来源: Laya_示例 发布时间: 20241117
...bug • 2017-07-18 23:20 其实是因为原unity工程的动画就是挂在camera上的,所以不得不这样做。我也很绝望啊。。。Laya里的相机我是挂在Sprite3D下面,去运动那个Sprite3D的,也许也和unity一样直接挂在camera下会比较合适?我没有尝试过...
来源: Laya_社区 发布时间: 20170717
...ene3D()) as Laya.Scene3D; //初始化照相机 var camera = this.newScene.addChild(new Laya.Camera(0, 0.1, 100)) as Laya.Camera; camera.transform.translate(new Laya.Vector3(0, 3, 30)); //方向光 const directionLight =this.newScen...
来源: Laya_社区 发布时间: 20210103