大约有 298 项符合查询结果, 库内数据总量为 31,671 项。 (搜索耗时: 0.0103 秒)
...Verify that all layout Begin/End calls match UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) MissingReferenceException: The object of type 'SkinnedMeshRenderer' has been destroyed but you are still trying to access it. Your script should either check if it is null or you should not dest...
来源: Laya_社区 发布时间: 20240111
...,完成事件,错误事件等 /** * 请求进度改变时调度。 * @eventType Event.PROGRESS * */ /*[Event(name = "progress", type = "laya.events.Event")]*/ /** * 请求结束后调度。 * @eventType Event.COMPLETE * */ /*[Event(name = "complete", type = "laya.events.Event")]*/ /** * 请求...
来源: Laya3.0_文档 发布时间: 20250104
...ackagelaya.d3.core.renderClasspublic class BaseRenderInheritanceBaseRender EventDispatcher ObjectImplements laya.resource.IDestroySubclasses GlitterRender, MeshRender, ShurikenParticleRender, TerrainRender, WaterRender Render 类用于渲染器的父类,抽象类不允许实例。 Public Propertie...
来源: laya_api 发布时间: 20170929
...一个 Sprite 实例。 package { import laya.display.Sprite; import laya.events.Event; public class Sprite_Example { private var sprite:Sprite; private var shape:Sprite public function Sprite_Example() { Laya.init(640, 800);//设置游戏画布宽高、渲染模式。 Laya.stage.bgColor = "#efefef"...
来源: Laya3.0_api 发布时间: 20231115
...All Classes | Index | Frames No Frames KeyboardConstants Packagelaya.eventsClasspublic class KeyboardInheritanceKeyboard Object Keyboard 类的属性是一些常数,这些常数表示控制游戏时最常用的键。 Public Constants ConstantDefined By A : int = 65[static] 与 A 键的键...
来源: laya_api 发布时间: 20170929
...All Classes | Index | Frames No Frames KeyboardConstants Packagelaya.eventsClasspublic class KeyboardInheritanceKeyboard Object Keyboard 类的属性是一些常数,这些常数表示控制游戏时最常用的键。 Public Constants ConstantDefined By A : int = 65[static] 与 A 键的键...
来源: Laya2.0_api 发布时间: 20190513
...l Classes | Index | Frames No Frames TextInputProperties | Methods | Events Packagelaya.uiClasspublic class TextInputInheritanceTextInput Label UIComponent Sprite Node EventDispatcher ObjectSubclasses TextArea TextInput 类用于创建显示对象以显示和输入文本。 Public Properties ...
来源: Laya2.0_api 发布时间: 20190513
...oid { // Button添加鼠标事件,让Image不显示 this.Button.on( Laya.Event.MOUSE_DOWN, this, ()=>{ this.Image.visible = false; }); } 运行此场景来看看效果,如动图2-7所示。 (动图2-7) UI组件脚本就已经介绍完了,再复杂的UI都可以通过勾选组件声明...
来源: Laya3.0_文档 发布时间: 20251010
... loop mask mouseEnabled mouseX mouseY numChildren parent pivotX pivotY playEvent rotation scaleX scaleY scene scrollRect skewX skewY source stage staticCache stopEvent target texture timer transform url viewport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChild...
来源: Laya3.0_api 发布时间: 20231115
...l Classes | Index | Frames No Frames ScrollBarProperties | Methods | Events Packagelaya.uiClasspublic class ScrollBarInheritanceScrollBar UIComponent Sprite Node EventDispatcher ObjectSubclasses HScrollBar, VScrollBar ScrollBar 组件是一个滚动条组件。 当数据太多以至于显示...
来源: Laya2.0_api 发布时间: 20190513