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大约有 182 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0080 秒)

151. 一篇了解所有的LayaAir文本组件(TypeScript-LayaAir基础篇(TS)-文本) [ 52%]

...么选择呢。 其中Text是最基础的文本组件,他直接继承于Sprite,而Label继承于UIComponent再往上才是Sprite,从原理上,路径越短,性能自然越好。所以,比较简单的文本,当Text可以满足时,原则上优先使用Text,而Label由于属性非常...

来源: Laya2.0_文档 发布时间: 20210715

152. laya.ui.HSlider_API3.0 [ 52%]

...: boolean = false Inherited from Text._ownGraphics Defined in laya/display/Sprite.ts:252 _scene _scene: Node Inherited from Node._scene Defined in laya/display/Node.ts:641 _skinBaseUrl _skinBaseUrl: string Inherited from Text._skinBaseUrl Defined in laya/display/Sprite.ts:276 如果节点需要加...

来源: Laya3.0_api 发布时间: 20231115

153. laya.ui.VSlider_API3.0 [ 52%]

...: boolean = false Inherited from Text._ownGraphics Defined in laya/display/Sprite.ts:252 _scene _scene: Node Inherited from Node._scene Defined in laya/display/Node.ts:641 _skinBaseUrl _skinBaseUrl: string Inherited from Text._skinBaseUrl Defined in laya/display/Sprite.ts:276 如果节点需要加...

来源: Laya3.0_api 发布时间: 20231115

154. laya.d3.core.scene.Scene [ 52%]

...onstants Packagelaya.d3.core.sceneClasspublic class SceneInheritanceScene Sprite Node EventDispatcher ObjectImplements ISubmit, laya.resource.ICreateResource BaseScene 类用于实现场景。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By a...

来源: laya_api 发布时间: 20170929

155. laya.ui.Dialog_API3.0 [ 52%]

...: boolean = false Inherited from Text._ownGraphics Defined in laya/display/Sprite.ts:252 _scene _scene: Node Inherited from Node._scene Defined in laya/display/Node.ts:641 _scene3D _scene3D: any Inherited from Scene._scene3D Defined in laya/display/Scene.ts:28 _skinBaseUrl _skinBaseUrl: string Inher...

来源: Laya3.0_api 发布时间: 20231115

156. 预制体模块 · LayaAir3.0文档 · LAYABOX [ 51%]

... (动图2-4) 不同的是,双击打开预制体3D,根节点是“Sprite3D”,也就是我们需要创建的3D精灵对象。同时图2-5右面是默认的IDE场景,用了IDE自带的天空盒 (图2-5) 2.3 修改预制体编辑场景 开发者可以通过如下的方式来更换3D预...

来源: Laya3.0_文档 发布时间: 20240106

157. laya.ui.Tree_API3.0 [ 50%]

...: boolean = false Inherited from Text._ownGraphics Defined in laya/display/Sprite.ts:252 _scene _scene: Node Inherited from Node._scene Defined in laya/display/Node.ts:641 _skinBaseUrl _skinBaseUrl: string Inherited from Text._skinBaseUrl Defined in laya/display/Sprite.ts:276 如果节点需要加...

来源: Laya3.0_api 发布时间: 20231115

158. laya.ui.Clip_API3.0 [ 49%]

...fined in laya/display/Node.ts:56 _graphics _graphics: AutoBitmap Overrides Sprite._graphics Defined in laya/ui/Clip.ts:151 _ownGraphics _ownGraphics: boolean = false Inherited from Text._ownGraphics Defined in laya/display/Sprite.ts:252 _scene _scene: Node Inherited from Node._scene Defined in laya/...

来源: Laya3.0_api 发布时间: 20231115

159. laya.ui.UIGroup_API3.0 [ 49%]

...: boolean = false Inherited from Text._ownGraphics Defined in laya/display/Sprite.ts:252 _scene _scene: Node Inherited from Node._scene Defined in laya/display/Node.ts:641 _skinBaseUrl _skinBaseUrl: string Inherited from Text._skinBaseUrl Defined in laya/display/Sprite.ts:276 如果节点需要加...

来源: Laya3.0_api 发布时间: 20231115

160. 通用发布 · LayaAir3.0文档 · LAYABOX [ 49%]

...egClass() export class Script extends Laya.Script { //declare owner : Laya.Sprite3D; @property({ type: Laya.Scene3D }) scene3d: Laya.Scene3D; constructor() { super(); } /** * 组件被激活后执行,此时所有节点和组件均已创建完毕,此方法只执行一次 */ onAwake(): void { //We...

来源: Laya3.0_文档 发布时间: 20240926