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Laya_社区(75) Laya2.0_文档(27) Laya3.0_api(24) Laya_示例(22) laya_api(13) Laya2.0_api(12) Laya3.0_文档(10) Laya2.0_示例(3)
...景根节点类型 private scene3D: Laya.Scene3D; @property( { type:Laya.DirectionLightCom } ) //DirectionLight组件类型 private directionLight: Laya.DirectionLightCom; @property( { type:Laya.Sprite3D } ) //Sprite3D节点类型 private cube: Laya.Sprite3D; @property( { type:Laya.Prefab } ) //加...
来源: Laya3.0_文档 发布时间: 20241014
...rue, false); //3.清除照相机颜色 this.camera.clearColor = null; this.directionLight = new Laya.DirectionLight(); this.scene.addChild(this.directionLight); this.directionLight.direction = new Laya.Vector3(0, -0.8, -1); this.directionLight.color = new Laya.Vector3(0.7, 0.6, 0.6); Laya.Sprite3D.l...
来源: Laya_社区 发布时间: 20200903
...w Laya.Vector3( -30, 0, 0), true, false); //创建方向光 var light:Laya.DirectionLight = scene.addChild(new Laya.DirectionLight()) as Laya.DirectionLight; //移动灯光位置 light.transform.translate(new Laya.Vector3(0,5,0)); //设置灯光方向 light.direction = new Laya.Vector3(0.3, -1, 0); ...
来源: Laya_社区 发布时间: 20180307
...cacheAs centerX centerY components customRenderEnable dataSource destroyed direction disabled displayHeight displayWidth displayedInStage drawCallOptimize filters globalRotation globalScaleX globalScaleY graphics gray height hideFlags hitArea is3D items labelBold labelColors labelFont labelPadding l...
来源: Laya3.0_api 发布时间: 20231115
...)); camera.transform.rotate(new Laya.Vector3(-15, 0, 0), true, false); var directionLight = scene.addChild(new Laya.DirectionLight()); directionLight.color = new Laya.Vector3(0.6, 0.6, 0.6); directionLight.direction = new Laya.Vector3(1, -1, -1); //加载网格 var layaMonkey = scene.addChild(new La...
来源: Laya_社区 发布时间: 20171127
...cacheAs centerX centerY components customRenderEnable dataSource destroyed direction disabled displayHeight displayWidth displayedInStage drawCallOptimize filters globalRotation globalScaleX globalScaleY graphics gray height hideFlags hitArea is3D items labelBold labelColors labelFont labelPadding l...
来源: Laya3.0_api 发布时间: 20231115
...3.core.Camera; import laya.d3.core.MeshSprite3D; import laya.d3.core.light.DirectionLight; import laya.d3.core.material.StandardMaterial; import laya.d3.core.scene.Scene; import laya.d3.math.RandX; import laya.d3.math.Vector3; import laya.d3.resource.Texture2D; import laya.d3.resource.TextureCube; i...
来源: Laya_社区 发布时间: 20170331
... 图(3-2) 我们用一个简单的场景来做参考,当我们关掉Direction Light后(图3-2) 动图(3-2) 可以看到使用Ambient Color时,调整颜色对环境光的变化,如动图3-2所示 3.1.1 代码使用 环境光颜色AmbientColor,是对材质进行颜色融合染色...
来源: Laya3.0_文档 发布时间: 20241014
...其它设置)`里,当前只有一个选项,叫`Customize Export Root Directory Name(自定义导出目录名称)`,如下图所示,我们的根目录`Save Path(导出路径)`这里设置的是`E:/Game/3D`,当自定义目录名为test时,最终导出的资源全路径实际为`E:...
来源: Laya2.0_文档 发布时间: 20210714
... 0, 0), true, false); this.camera.clearColor = null; //添加方向光 var directionLight: Laya.DirectionLight = this.scene.addChild(new Laya.DirectionLight()) as Laya.DirectionLight; directionLight.color = new Laya.Vector3(0.6, 0.6, 0.6); directionLight.direction = new Laya.Vector3(1, -1, 0); //添...
来源: Laya_社区 发布时间: 20180307