• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 1,482 项符合查询结果, 库内数据总量为 30,936 项。 (搜索耗时: 0.0056 秒)

161. laya.d3.component.volume.batchvolume.BatchRender_API3.0 [ 89%]

...stroyed distanceForSort enabled hideFlags id lightmapIndex lightmapScaleOffset lodCullRateArray material materials ratioIgnor receiveShadow reflectionMode renderNode renderbitFlag sharedMaterial sharedMaterials volume Methods _applyReflection _batchOneRender _clear _cloneTo _initialize _removeOneRen...

来源: Laya3.0_api 发布时间: 20231115

162. laya.d3.core.light.PointLightCom_API3.0 [ 89%]

...lane shadowNormalBias shadowResolution shadowStrength Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new PointLightCom(): PointLightCom Overrides Light.constructor ...

来源: Laya3.0_api 发布时间: 20231115

163. laya.d3.core.MeshRenderer_API3.0 [ 89%]

...stroyed distanceForSort enabled hideFlags id lightmapIndex lightmapScaleOffset material materials ratioIgnor receiveShadow reflectionMode renderNode renderbitFlag sharedMaterial sharedMaterials volume Methods _applyReflection _cloneTo _initialize _setOwner destroy getMesh hasHideFlag onAdded onAwake...

来源: Laya3.0_api 发布时间: 20231115

164. laya.d3.component.staticmesh.StaticBatchMeshRender_API3.0 [ 89%]

...stroyed distanceForSort enabled hideFlags id lightmapIndex lightmapScaleOffset material materials mergeInfo ratioIgnor receiveShadow reflectionMode renderNode renderbitFlag sharedMaterial sharedMaterials staticMesh volume Methods _applyReflection _calculateBoundingBox _cloneTo _getMeshDefine _initia...

来源: Laya3.0_api 发布时间: 20231115

165. laya.d3.core.light.Light_API3.0 [ 89%]

...lane shadowNormalBias shadowResolution shadowStrength Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new Light(): Light Overrides Component.constructor Defined in l...

来源: Laya3.0_api 发布时间: 20231115

166. laya.d3.core.pixelline.PixelLineRenderer_API3.0 [ 89%]

...stroyed distanceForSort enabled hideFlags id lightmapIndex lightmapScaleOffset lineCount material materials maxLineCount pixelLinesDatas ratioIgnor receiveShadow reflectionMode renderNode renderbitFlag sharedMaterial sharedMaterials volume Methods _applyReflection _changeRenderObjects _cloneTo _init...

来源: Laya3.0_api 发布时间: 20231115

167. laya.d3.component.hlod.HLODBatchMesh_API3.0 [ 89%]

... indexFormat instanceCount mode Methods _getType clearRenderParams destroy setDrawArrayParams setDrawElemenParams Constructors constructor new HLODBatchMesh(): HLODBatchMesh Overrides GeometryElement.constructor Defined in laya/d3/component/HLOD/HLODBatchMesh.ts:17 instance HLODBatchMesh Returns HLO...

来源: Laya3.0_api 发布时间: 20231115

168. Cannon物理设置了ColliderShape的localOffset属性 并 isKinematic=true时模型会匀速移动 [ 89%]

Cannon物理设置了ColliderShape的localOffset属性 并 isKinematic=true时模型会匀速移动 现象是 当使用  Cannon物理引擎时,设置了 ColliderShape的localOffset属性后,即使 isKinematic=true ,模型会匀速移动。  已经附上 专门制作的能工重现的项目...

来源: Laya_社区 发布时间: 20210904

169. laya.d3.renderobjs.nativeobj.NativeRenderGeometryElementOBJ_API3.0 [ 89%]

...metryElementOBJ.ts:17 Accessors bufferState get bufferState(): BufferState set bufferState(value: BufferState): void Defined in laya/d3/RenderObjs/NativeOBJ/NativeRenderGeometryElementOBJ.ts:59 Returns BufferState Defined in laya/d3/RenderObjs/NativeOBJ/NativeRenderGeometryElementOBJ.ts:49 Parameter...

来源: Laya3.0_api 发布时间: 20231115

170. laya.d3.core.particleshuriken.ShurikenParticleSystem_API3.0 [ 89%]

...ToVertexBuffer addParticle clearRenderParams clone cloneTo emit pause play setDrawArrayParams setDrawElemenParams simulate stop Constructors constructor new ShurikenParticleSystem(render: ShurikenParticleRenderer, meshTopology?: MeshTopology, drawType?: DrawType): ShurikenParticleSystem Overrides Ge...

来源: Laya3.0_api 发布时间: 20231115