大约有 190 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0051 秒)
...PropertyValue getTexture getTextureByIndex getVector2 getVector2ByIndex getVector3 getVector3ByIndex getVector4 getVector4ByIndex hasDefine hasListener isCreateFromURL off offAll offAllCaller oldparseEndEvent on once removeDefine setBool setBoolByIndex setBuffer setBufferByIndex setColor setColorByI...
来源: Laya3.0_api 发布时间: 20231102
...理四元数 Returns Quaternion getPhysicsPosition getPhysicsPosition(): Vector3 Inherited from PhysicsTriggerComponent.getPhysicsPosition Defined in laya/d3/physics/PhysicsComponent.ts:432 获得物理位置 Returns Vector3 返回位置 hasHideFlag hasHideFlag(flag: number): boolean Inherited from ...
来源: Laya3.0_api 发布时间: 20231115
...理四元数 Returns Quaternion getPhysicsPosition getPhysicsPosition(): Vector3 Inherited from PhysicsTriggerComponent.getPhysicsPosition Defined in laya/d3/physics/PhysicsComponent.ts:432 获得物理位置 Returns Vector3 返回位置 hasHideFlag hasHideFlag(flag: number): boolean Inherited from ...
来源: Laya3.0_api 发布时间: 20231115
...riginal: Sprite3D, parent?: Node, worldPositionStays?: boolean, position?: Vector3, rotation?: Quaternion): Sprite3D Defined in laya/d3/core/Sprite3D.ts:57 创建精灵的克隆实例。 Parameters original: Sprite3D 原始精灵。 Default value parent: Node = null 父节点。 Default value worldP...
来源: Laya3.0_api 发布时间: 20231115
...ose: any Defined in laya/d3/WebXR/core/WebXRInput.ts:30 position position: Vector3 Defined in laya/d3/WebXR/core/WebXRInput.ts:42 hand Pos ray ray: Ray Defined in laya/d3/WebXR/core/WebXRInput.ts:38 input Ray rotation rotation: Quaternion Defined in laya/d3/WebXR/core/WebXRInput.ts:46 hand Rotate St...
来源: Laya3.0_api 发布时间: 20231115
...l Inherited Externals Only exported Menu Globals "laya/d3/math/Native/ConchVector3" ConchVector3 Class ConchVector3 Vector3 类用于创建三维向量。 Hierarchy ConchVector3 Implements IClone Index Constructors constructor Properties elements ForwardLH ForwardRH NAN NegativeUnitX ONE UnitX UnitY...
来源: Laya3.0_api 发布时间: 20231102
...riginal: Sprite3D, parent?: Node, worldPositionStays?: boolean, position?: Vector3, rotation?: Quaternion): Sprite3D Inherited from RenderableSprite3D.instantiate Defined in laya/d3/core/Sprite3D.ts:57 创建精灵的克隆实例。 Parameters original: Sprite3D 原始精灵。 Default value parent:...
来源: Laya3.0_api 发布时间: 20231115
...riginal: Sprite3D, parent?: Node, worldPositionStays?: boolean, position?: Vector3, rotation?: Quaternion): Sprite3D Inherited from RenderableSprite3D.instantiate Defined in laya/d3/core/Sprite3D.ts:57 创建精灵的克隆实例。 Parameters original: Sprite3D 原始精灵。 Default value parent:...
来源: Laya3.0_api 发布时间: 20231115
...riginal: Sprite3D, parent?: Node, worldPositionStays?: boolean, position?: Vector3, rotation?: Quaternion): Sprite3D Inherited from RenderableSprite3D.instantiate Defined in laya/d3/core/Sprite3D.ts:57 创建精灵的克隆实例。 Parameters original: Sprite3D 原始精灵。 Default value parent:...
来源: Laya3.0_api 发布时间: 20231115
...riginal: Sprite3D, parent?: Node, worldPositionStays?: boolean, position?: Vector3, rotation?: Quaternion): Sprite3D Inherited from RenderableSprite3D.instantiate Defined in laya/d3/core/Sprite3D.ts:57 创建精灵的克隆实例。 Parameters original: Sprite3D 原始精灵。 Default value parent:...
来源: Laya3.0_api 发布时间: 20231115