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大约有 521 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0051 秒)

181. laya.physics.CircleCollider [ 83%]

...Properties Show Inherited Public Properties PropertyDefined By density : Number密度值,值可以为零或者是正数,建议使用相似的密度,这样做可以改善堆叠稳定性,默认值为10ColliderBase destroyed : Boolean[read-only] 获取是否已经销毁 。 Component enable...

来源: Laya2.0_api 发布时间: 20190513

182. laya.events.MouseManager [ 83%]

...默认为trueMouseManager  _event : EventMouseManager  mouseDownTime : Number = 0 鼠标按下的时间。单位为毫秒。MouseManager  mouseMoveAccuracy : Number = 2 鼠标移动精度。MouseManager  mouseX : Number = 0 canvas 上的鼠标X坐标。MouseManager  mouseY : Number = 0 can...

来源: laya_api 发布时间: 20170929

183. laya.d3.core.particleshuriken.ShurikenParticleRenderer_API3.0 [ 83%]

...Path Defined in laya/components/Component.ts:35 sortingFudge sortingFudge: number Inherited from PixelLineRenderer.sortingFudge Defined in laya/d3/core/render/BaseRender.ts:158 排序矫正值。 stretchedBillboardCameraSpeedScale stretchedBillboardCameraSpeedScale: number = 0 Defined in laya/d3/cor...

来源: Laya3.0_api 发布时间: 20231115

184. laya.d3.core.MeshRenderer_API3.0 [ 83%]

...Path Defined in laya/components/Component.ts:35 sortingFudge sortingFudge: number Inherited from PixelLineRenderer.sortingFudge Defined in laya/d3/core/render/BaseRender.ts:158 排序矫正值。 Accessors awaked get awaked(): boolean Inherited from Component.awaked Defined in laya/components/Compon...

来源: Laya3.0_api 发布时间: 20231115

185. laya.d3.core.pixelline.PixelLineRenderer_API3.0 [ 83%]

...Path Defined in laya/components/Component.ts:35 sortingFudge sortingFudge: number Inherited from PixelLineRenderer.sortingFudge Defined in laya/d3/core/render/BaseRender.ts:158 排序矫正值。 Accessors awaked get awaked(): boolean Inherited from Component.awaked Defined in laya/components/Compon...

来源: Laya3.0_api 发布时间: 20231115

186. laya.d3.physics.shape.CapsuleColliderShape [ 83%]

...roperties Show Inherited Public Properties PropertyDefined By  length : Number[read-only] 获取长度。 CapsuleColliderShape localOffset : Vector3 获取Shape的本地偏移。 ColliderShape localRotation : Quaternion 获取Shape的本地旋转。 ColliderShape needsCustomCollisionCallback :...

来源: Laya2.0_api 发布时间: 20190513

187. Laya3D [ 83%]

...n:String, materialBath:String):String[static] private Laya3D  init(width:Number, height:Number, antialias:Boolean = false, alpha:Boolean = false, premultipliedAlpha:Boolean = true, stencil:Boolean = true):void[static] 初始化Laya3D相关设置。 Laya3DConstructor DetailLaya3D()Constructorpublic...

来源: laya_api 发布时间: 20170929

188. laya.d3.resource.MulSampleRenderTexture_API3.0 [ 83%]

...s recoverToPool Constructors constructor new MulSampleRenderTexture(width: number, height: number, format?: RenderTextureFormat, depthStencilFormat?: RenderTextureDepthFormat, mulSampler?: number, mipmap?: boolean): MulSampleRenderTexture Overrides RenderTexture.constructor Defined in laya/d3/resour...

来源: Laya3.0_api 发布时间: 20231102

189. laya.d3.core.render.InstanceRenderElement_API3.0 [ 83%]

...SubShader(customShader: Shader3D, replacementTag: string, subshaderIndex?: number): void Inherited from RenderElement._convertSubShader Defined in laya/d3/core/render/RenderElement.ts:177 切换Shader Parameters customShader: Shader3D replacementTag: string Default value subshaderIndex: number = 0 R...

来源: Laya3.0_api 发布时间: 20231115

190. laya.d3.resource.RenderTextureCube_API3.0 [ 83%]

...sources recoverToPool Constructors constructor new RenderTextureCube(size: number, colorFormat: RenderTargetFormat, depthFormat: RenderTargetFormat, generateMipmap: boolean, multiSamples: number): RenderTextureCube Overrides RenderTexture.constructor Defined in laya/d3/resource/RenderTextureCube.ts:...

来源: Laya3.0_api 发布时间: 20231102