• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 208 项符合查询结果, 库内数据总量为 31,580 项。 (搜索耗时: 0.0066 秒)

181. laya.display.Input_API3.0 [ 72%]

...ordWrap x y zOrder Methods _initialize _processActive _setHeight _setWidth addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater changeText clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce ...

来源: Laya3.0_api 发布时间: 20231115

182. laya.d3.core.Camera_API3.0 [ 72%]

...sible _needRenderGamma _processActive _updateCameraRenderData addAllLayers addChild addChildAt addChildren addCommandBuffer addComponent addComponentInstance addLayer bubbleEvent callLater clearTimer clone contains convertScreenCoordToOrthographicCoord destroy destroyChildren event frameLoop frameOn...

来源: Laya3.0_api 发布时间: 20231115

183. 绘制矩形与圆角矩形(ActionScript-LayaAir基础篇(AS3)-矢量图) [ 72%]

...         sp = new Sprite();             Laya.stage.addChild(sp);             //画矩形             sp.graphics.drawRect(20, 20, 100, 50, "#ffff00");                        }     } } ``` 代码运行效果: ​ ![图片...

来源: Laya2.0_文档 发布时间: 20210715

184. laya.d3.terrain.Terrain [ 72%]

... Sprite3D  _parse(data:Object, spriteMap:Object):void[override] Terrain addChild(node:Node):Node 添加子节点。 Node addChildAt(node:Node, index:int):Node 添加子节点到指定的索引位置。 Node addChildren(... args):void 批量增加子节点 Node addComponent(type:Class):* 添加...

来源: Laya2.0_api 发布时间: 20190513

185. 绘制矩形与圆角矩形(TypeScript-LayaAir基础篇(TS)-矢量图) [ 71%]

...      this.sp = new Sprite();             Laya.stage.addChild(this.sp);            //画矩形             this.sp.graphics.drawRect(20, 20, 100, 50, "#ffff00");         }     } } new laya.Sprite_DrawShapes(); ``` 代码运行效果: ​...

来源: Laya2.0_文档 发布时间: 20210715

186. laya.d3.webxr.core.WebXRCamera_API3.0 [ 71%]

...sible _needRenderGamma _processActive _updateCameraRenderData addAllLayers addChild addChildAt addChildren addCommandBuffer addComponent addComponentInstance addLayer bubbleEvent callLater clearTimer clone contains convertScreenCoordToOrthographicCoord destroy destroyChildren event frameLoop frameOn...

来源: Laya3.0_api 发布时间: 20231115

187. laya.display.Stage_API3.0 [ 71%]

...m url viewport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event exitFullscreen frameLoop frameO...

来源: Laya3.0_api 发布时间: 20231115

188. laya.d3.core.scene.Scene3D_API3.0 [ 71%]

...h x y zOrder _updateMark Methods _initialize _processActive _setCullCamera addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentP...

来源: Laya3.0_api 发布时间: 20231115

189. 设置滤镜(ActionScript-LayaAir基础篇(AS3)-位图) [ 70%]

...Sprite { var ape:Sprite = new Sprite(); ape.loadImage(ApePath); Laya.stage.addChild(ape); return ape; } } } ``` 在上面的代码中,我们创建了一个原始位图、一个红色滤镜效果位图、一个灰色滤镜效果位图。运行效果如图1所示: ![图1](img/1.png) (图1) ## 2、...

来源: Laya2.0_文档 发布时间: 20210715

190. laya.d3.core.MeshTerrainSprite3D_API3.0 [ 67%]

... parent scene timer transform url width Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addInputChild callLater clearTimer clone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getCom...

来源: Laya3.0_api 发布时间: 20231102