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Laya3.0_api(242) Laya2.0_api(136) laya_api(135) Laya3.0_文档(77) Laya_社区(20) Laya2.0_示例(1) Laya_示例(1) Laya2.0_文档(1)
...ned in laya/resource/Resource.ts:97 autoScaleSize autoScaleSize: boolean = false Defined in laya/display/BitmapFont.ts:22 表示是否根据实际使用的字体大小缩放位图字体大小。 destroyedImmediately destroyedImmediately: boolean Inherited from Resource.destroyedImmediately Defined i...
来源: Laya3.0_api 发布时间: 20231115
...ined in laya/resource/HierarchyResource.ts:8 Static DEBUG DEBUG: boolean = false Inherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Accessors cpuMemory get cpuMemory(): number Inherited from Resource.cpuMemory Defined in laya/resource/Resource.ts:124 内存...
来源: Laya3.0_api 发布时间: 20231115
...rties needsCustomCollisionCallback needsCustomCollisionCallback: boolean = false Inherited from CannonColliderShape.needsCustomCollisionCallback Defined in laya/d3/physicsCannon/shape/CannonColliderShape.ts:107 Static SHAPEORIENTATION_UPX SHAPEORIENTATION_UPX: number = 0 Inherited from CannonCollide...
来源: Laya3.0_api 发布时间: 20231102
...加此类型的脚本一次 collideConnected collideConnected: boolean = false Defined in laya/physics/joint/PulleyJoint.ts:29 [首次设置有效]两个刚体是否可以发生碰撞,默认为false otherAnchor otherAnchor: any[] = [0, 0] Defined in laya/physics/joint/PulleyJoint.ts:20 [首次设...
来源: Laya3.0_api 发布时间: 20231115
...连续碰撞检测。 PhysicsSimulation disableSimulation : Boolean = false[static] PhysicsSimulation fixedTimeStep : Number物理模拟器帧的间隔时间:通过减少fixedTimeStep可增加模拟精度,默认是1.0 / 60.0。PhysicsSimulation gravity : Vector3 获取重力。 PhysicsSim...
来源: Laya2.0_api 发布时间: 20190513
...rce._id Defined in laya/resource/Resource.ts:97 _inPool _inPool: boolean = false Inherited from RenderTexture._inPool Defined in laya/resource/RenderTexture.ts:98 _isCameraTarget _isCameraTarget: boolean = false Implementation of IRenderTarget._isCameraTarget Inherited from RenderTexture._isCameraTa...
来源: Laya3.0_api 发布时间: 20231115
...rce._id Defined in laya/resource/Resource.ts:97 _inPool _inPool: boolean = false Inherited from RenderTexture._inPool Defined in laya/resource/RenderTexture.ts:98 _isCameraTarget _isCameraTarget: boolean = false Implementation of IRenderTarget._isCameraTarget Inherited from RenderTexture._isCameraTa...
来源: Laya3.0_api 发布时间: 20231115
...rties needsCustomCollisionCallback needsCustomCollisionCallback: boolean = false Inherited from CompoundColliderShape.needsCustomCollisionCallback Defined in laya/d3/physics/shape/ColliderShape.ts:115 Static SHAPEORIENTATION_UPX SHAPEORIENTATION_UPX: number = 0 Inherited from CompoundColliderShape.S...
来源: Laya3.0_api 发布时间: 20231115
...BufferUsage VertexBuffer3D用途类型。 Default value canRead: boolean = false 是否可读。 Returns VertexBuffer3D Properties _buffer _buffer: Float32Array | Uint16Array | Uint8Array | Uint32Array Inherited from Buffer._buffer Defined in laya/RenderEngine/Buffer.ts:8 _bufferType _bufferType: nu...
来源: Laya3.0_api 发布时间: 20231115
...体的左上角位置偏移 collideConnected collideConnected: boolean = false Defined in laya/physics/joint/WeldJoint.ts:20 [首次设置有效]两个刚体是否可以发生碰撞,默认为false otherBody otherBody: RigidBody Defined in laya/physics/joint/WeldJoint.ts:16 [首次设置有效]关...
来源: Laya3.0_api 发布时间: 20231115