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Laya_社区(488) Laya3.0_api(280) Laya2.0_api(125) laya_api(99) Laya2.0_文档(12) Laya3.0_文档(5) Laya2.0_示例(4) Laya_示例(1)
...ties _extra _singleton color owner runInEditor scriptPath Accessors awaked destroyed enabled hideFlags id intensity lightWorldMatrix lightmapBakedType range shadowDepthBias shadowDistance shadowMode shadowNearPlane shadowNormalBias shadowResolution shadowStrength spotAngle Methods _initialize _setOw...
来源: Laya3.0_api 发布时间: 20231115
...请: 与内容相关的链接 提交 2 个回复 Laya_Aaron 赞同来自: destroy对象默认会把自己从父节点移除,并且清理自身引用关系,等待js自动垃圾回收机制回收。destroy后不能再使用。</p> * <p>destroy时会移除自身的事...
来源: Laya_社区 发布时间: 20181121
...ctionProbe Methods _updateMotionObjects addMotionObject clearMotionObjects destroy update updateAllRenderObjects Constructors constructor new ReflectionProbeManager(): ReflectionProbeManager Defined in laya/d3/core/reflectionProbe/ReflectionProbeManager.ts:24 Returns ReflectionProbeManager Accessors...
来源: Laya3.0_api 发布时间: 20231102
...veInHierarchy : Boolean[read-only] 获取在场景中是否激活。 Node destroyed : Boolean = false[只读]是否已经销毁。对象销毁后不能再使用。Node displayedInStage : Boolean[read-only] 表示是否在显示列表中显示。Node id : int[read-only] 获取唯一标识ID。 Spr...
来源: Laya2.0_api 发布时间: 20190513
...lse awaked breakForce breakTorque connectAnchor currentForce currentTorque destroyed enabled hideFlags id Methods _initialize _setConnectRigidBody _setOwner destroy getPhysicsSimulation getcurrentForce getcurrentTorque hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRende...
来源: Laya3.0_api 发布时间: 20231115
...eWith ccdMotionThreshold ccdSweptSphereRadius colliderShape collisionGroup destroyed enabled friction hideFlags id isActive isTrigger restitution rollingFriction simulation Methods _initialize _setOwner destroy getPhysicsOrientation getPhysicsPosition hasHideFlag onAdded onAwake onDestroy onDisable ...
来源: Laya3.0_api 发布时间: 20231115
...unts probeStep runInEditor scriptPath Accessors awaked boundsMax boundsMin destroyed distanceTexel enabled hideFlags id importance irradianceTexel normalBias probePosition type viewBias Methods _VolumeChange _addRenderNode _cloneTo _initialize _motionInVolume _onDestroy _reCaculateBoundBox _removeRe...
来源: Laya3.0_api 发布时间: 20231115
...eWith ccdMotionThreshold ccdSweptSphereRadius colliderShape collisionGroup destroyed enabled friction hideFlags id isActive isTrigger restitution rollingFriction simulation Methods _initialize _setOwner destroy getPhysicsOrientation getPhysicsPosition hasHideFlag onAdded onAwake onDestroy onDisable ...
来源: Laya3.0_api 发布时间: 20231115
...ite3D componentsCount : int[read-only] 获得组件的数量。 Sprite3D destroyed : Boolean[只读]是否已经销毁。对象销毁后不能再使用。Node displayedInStage : Boolean[read-only] 表示是否在显示列表中显示。Node id : int[read-only] 获取唯一标识ID。 Sprite3D i...
来源: laya_api 发布时间: 20170929
...vertexCount vertexDec Accessors channelCount Methods addMorphChannel clone destroy getMorphChannel getMorphChannelbyIndex initData Constructors constructor new MorphTargetData(): MorphTargetData Defined in laya/d3/resource/models/MorphTargetData.ts:40 Returns MorphTargetData Properties bounds bounds...
来源: Laya3.0_api 发布时间: 20231115