大约有 225 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0061 秒)
...有将mask拿掉测试,发现就不会有类似问题。class GameLayer extends ui.GameLayerUI { private infos : any; constructor () { super (); this.infos = { rotation : 0 }; Laya.timer.frameLoop(1,this,()=> { this.infos.rotation += 1; if (this.infos.rotation >= 360) this.infos.rotation -= ...
来源: Laya_社区 发布时间: 20180720
...直等于-1? -------------------------------- class RoleControlScript extends Laya.Script{ /*角色模型*/ public roleModel:Laya.Sprite3D; /*角色动画组件*/ public roleAni:Laya.Animator; /*角色当前动作*/ public currentAction:string = "stand"; /*角色动画是否完成*/ public aniCo...
来源: Laya_社区 发布时间: 20171113
...方式实现,比如子弹脚本。 */ export default class GameUI extends ui.test.TestSceneUI { private mat1: Laya.BlinnPhongMaterial; private newScene: Laya.Scene3D; private arr: any; constructor() { super(); this.arr...
来源: Laya_社区 发布时间: 20201120
...rt laya.display.Sprite; import laya.maths.Rectangle; public class CdSprite extends Sprite { public static const START:int = -90; public static const COLOR:String = "#000000"; private var r:Number = BarCell.WID / Math.SQRT2; private var rect:Rectangle = new Rectangle(0,0,BarCell.WID,BarCell.WID); pri...
来源: Laya_社区 发布时间: 20171124
...ndler; import ui.TestDialogUI; import ui.TestViewUI; public class TestView extends TestViewUI { private var PATH_LEN:Number = 120.0; private var speed:Number = 15; private var _path:Sprite = new Sprite(); private var _path2:Sprite = new Sprite(); private var arr:Array = ; private var arr2:Array = ; ...
来源: Laya_社区 发布时间: 20171129
...dzFarmersAni from "./DdzFarmersAni"; export default class DdzLandlordAni extends SingleBase{ private mFactory: Laya.Templet = null; public isFinish = false; private mArmatureUsed:Array<Laya.Skeleton> = []; private mArmatureUnUsed:Array<Laya.Skeleton> = []; public static getInstanc...
来源: Laya_社区 发布时间: 20190821
...望大家指正 https://my.oschina.net/u/659068/blog/1564002 class Ball extends Laya.Sprite{ private static cached:boolean = false; private body:Laya.Sprite; constructor(){ super(); this.init(); } public init():void{ if(!Ball.cached){ Ball.cached = true; this.body = new Laya.Sprite(); this.body.l...
来源: Laya_社区 发布时间: 20171108
...脚本方式实现,比如子弹脚本。 */ export default class GameUI extends ui.test.TestSceneUI { scene3d:Laya.Scene3D; sp:Laya.Sprite3D; sp2:Laya.Sprite3D; translateA = new Laya.Vector3(-0.05, 0, 0); translateD = new Laya.Vector3( 0.05, 0, 0); constructor() { super(); //添加3D场景 var sce...
来源: Laya_社区 发布时间: 20190618
... layaMaxUI.ts代码如下 export gm { export class GmPanelUI extends Laya.Base { public bg:Laya.Sprite; public input:Laya.TextInput; public btnSend:Laya.Button; public btnClose:Laya.Button; constructor(){ super()} ...
来源: Laya_社区 发布时间: 20190128
...———————————————— public class MainActivity extends Activity{ private IPlugin mPlugin = null; private IPluginRuntimeProxy mProxy = null; boolean isLoad=false; boolean isExit=false; private WebView webView = null; private Acti...
来源: Laya_社区 发布时间: 20170517