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大约有 412 项符合查询结果, 库内数据总量为 31,580 项。 (搜索耗时: 0.0043 秒)

181. 2D光遮挡器与阴影 · LayaAir3.3 · 引擎文档 · LAYABOX [ 65%]

...器 createLightOccluder(): void { this.lightOccluder.pos(233, 265); this.owner.addChild(this.lightOccluder); let lightOccluderComponent = this.lightOccluder.addComponent(Laya.LightOccluder2D); lightOccluderComponent.canInLight = true; lightOccluderComponent.outside = true; let poly: Laya.PolygonPoin...

来源: Laya3.0_文档 发布时间: 20251010

182. [LayaAir3]LayaAir3.3使用Fairygui开发UI,滤镜效果对不上 [ 65%]

...nst view = pkgs[0].createObject("View"); console.log(view); this.owner.addChild(view.displayObject); }); } 我提出的問題是,Fairygui編輯器和Laya編輯器,使用BlendMode和濾鏡的效果不相同。 格局豬 - 趙唐豬豬 • 2025-09-08 12:29 我重新描述問題 需求: ...

来源: Laya_社区 发布时间: 20250829

183. laya.d3.physicscannon.CannonRigidbody3D_API3.0 [ 65%]

... Index Constructors constructor Properties _extra _singleton canScaleShape owner runInEditor scriptPath TYPE_DYNAMIC TYPE_KINEMATIC TYPE_STATIC Accessors angularDamping angularVelocity awaked btColliderObject canCollideWith colliderShape collisionGroup destroyed enabled friction hideFlags id isKinem...

来源: Laya3.0_api 发布时间: 20231102

184. laya.d3.component.hlod.HLODRender_API3.0 [ 65%]

...BoundsCell Index Constructors constructor Properties _extra _receiveShadow owner runInEditor scriptPath sortingFudge Accessors awaked bounds boundsChange castShadow curHLODRS destroyed distanceForSort enabled hideFlags id lightmapIndex lightmapScaleOffset material materials ratioIgnor receiveShadow ...

来源: Laya3.0_api 发布时间: 20231115

185. laya.d3.renderobjs.nativeobj.NativeTransform3D_API3.0 [ 64%]

...calRotationY localRotationZ localScale localScaleX localScaleY localScaleZ owner position rotation rotationEuler scale worldMatrix worldNeedUpdate Methods event getForward getFrontFaceValue getRight getUp getWorldLossyScale globalToLocal hasListener localToGlobal lookAt objLookat off offAll offAllCa...

来源: Laya3.0_api 发布时间: 20231115

186. 组件属性的代码使用 · LayaAir3.3 · 引擎文档 · LAYABOX [ 64%]

...nderer: Laya.ShurikenParticleRenderer; onAwake(): void { (this.p3dRenderer.owner as Laya.Sprite3D).transform.localPosition = new Laya.Vector3(0,5,5); this.p3dRenderer.particleSystem.simulationSpeed = 10; } 通过暴露@property( { type : Laya.ShurikenParticleRenderer } )组件类型属性,来拖...

来源: Laya3.0_文档 发布时间: 20251010

187. laya.d3.core.SkinnedMeshRenderer_API3.0 [ 64%]

...onstructors constructor Properties _bones _extra _receiveShadow _singleton owner runInEditor scriptPath sortingFudge Accessors awaked bones bounds boundsChange castShadow destroyed distanceForSort enabled hideFlags id lightmapIndex lightmapScaleOffset localBounds material materials ratioIgnor receiv...

来源: Laya3.0_api 发布时间: 20231115

188. 摄像机的viewportPointToRay报错 [ 64%]

...a); PanelMgr.mainCamera.viewportPointToRay(this.pointRay, this.ray); (this.owner as Laya.Scene3D).physicsSimulation.rayCast(this.ray,this.hitresult); console.log(Laya.MouseManager.instance.mouseX + " -=----------" + Laya.MouseManager.instance.mouseY); if (this.hitresult.succeeded) { console.log(this...

来源: Laya_社区 发布时间: 20190416

189. laya.d3.component.staticmesh.StaticBatchMeshRender_API3.0 [ 64%]

...r Implements IBoundsCell Index Properties _extra _receiveShadow _singleton owner runInEditor scriptPath sortingFudge Accessors awaked bounds boundsChange castShadow destroyed distanceForSort enabled hideFlags id lightmapIndex lightmapScaleOffset material materials mergeInfo ratioIgnor receiveShadow ...

来源: Laya3.0_api 发布时间: 20231115

190. laya.d3.component.volume.reflectionprobe.ReflectionProbe_API3.0 [ 64%]

...Constructors constructor Properties _extra _isScene _singleton _updateMark owner runInEditor scriptPath TEMPVECTOR3 defaultTextureHDRDecodeValues Accessors ambientColor ambientIntensity ambientMode ambientSH ambientSphericalHarmonics awaked bounds boundsMax boundsMin boxProjection customReflection d...

来源: Laya3.0_api 发布时间: 20231115