• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 38 项符合查询结果, 库内数据总量为 31,580 项。 (搜索耗时: 0.0026 秒)

11. laya.d3.core.material.RenderState_API3.0 [ 85%]

...efined in laya/d3/core/material/RenderState.ts:45 混合参数枚举_目标尔法,例:RGB(Ad, Ad, Ad),Alpha(Ad)。 Static BLENDPARAM_DST_COLOR BLENDPARAM_DST_COLOR: number = BlendFactor.DestinationColor Defined in laya/d3/core/material/RenderState.ts:37 混合参数枚举_目标颜色,例:R...

来源: Laya3.0_api 发布时间: 20231102

12. laya.d3.core.material.SkyBoxMaterial [ 81%]

...c] SkyBoxMaterial RENDERQUEUE_ALPHATEST : int = 2450[static] 渲染队列_尔法裁剪。BaseMaterial RENDERQUEUE_OPAQUE : int = 2000[static] 渲染队列_不透明。BaseMaterial RENDERQUEUE_TRANSPARENT : int = 3000[static] 渲染队列_透明。BaseMaterial  ROTATION : int[static] SkyBoxMa...

来源: Laya2.0_api 发布时间: 20190513

13. laya.d3.core.material.WaterPrimaryMaterial [ 79%]

...erPrimaryMaterial RENDERQUEUE_ALPHATEST : int = 2450[static] 渲染队列_尔法裁剪。BaseMaterial RENDERQUEUE_OPAQUE : int = 2000[static] 渲染队列_不透明。BaseMaterial RENDERQUEUE_TRANSPARENT : int = 3000[static] 渲染队列_透明。BaseMaterial  WAVESCALE : int[static] WaterPr...

来源: Laya2.0_api 发布时间: 20190513

14. laya.d3.core.pixelLine.PixelLineMaterial [ 78%]

...PixelLineMaterial RENDERQUEUE_ALPHATEST : int = 2450[static] 渲染队列_尔法裁剪。BaseMaterial RENDERQUEUE_OPAQUE : int = 2000[static] 渲染队列_不透明。BaseMaterial RENDERQUEUE_TRANSPARENT : int = 3000[static] 渲染队列_透明。BaseMaterialProperty Detailblendpropertyblend:i...

来源: Laya2.0_api 发布时间: 20190513

15. laya.d3.core.material.SkyProceduralMaterial [ 78%]

...roceduralMaterial RENDERQUEUE_ALPHATEST : int = 2450[static] 渲染队列_尔法裁剪。BaseMaterial RENDERQUEUE_OPAQUE : int = 2000[static] 渲染队列_不透明。BaseMaterial RENDERQUEUE_TRANSPARENT : int = 3000[static] 渲染队列_透明。BaseMaterial  SUN_HIGH_QUALITY : int = 1[stat...

来源: Laya2.0_api 发布时间: 20190513

16. laya.d3.core.trail.TrailMaterial [ 69%]

...。TrailMaterial RENDERQUEUE_ALPHATEST : int = 2450[static] 渲染队列_尔法裁剪。BaseMaterial RENDERQUEUE_OPAQUE : int = 2000[static] 渲染队列_不透明。BaseMaterial RENDERQUEUE_TRANSPARENT : int = 3000[static] 渲染队列_透明。BaseMaterial  TILINGOFFSET : int[static] Trail...

来源: Laya2.0_api 发布时间: 20190513

17. laya.d3.core.material.EffectMaterial [ 69%]

...。EffectMaterial RENDERQUEUE_ALPHATEST : int = 2450[static] 渲染队列_尔法裁剪。BaseMaterial RENDERQUEUE_OPAQUE : int = 2000[static] 渲染队列_不透明。BaseMaterial RENDERQUEUE_TRANSPARENT : int = 3000[static] 渲染队列_透明。BaseMaterial  TILINGOFFSET : int[static] Effe...

来源: Laya2.0_api 发布时间: 20190513

18. laya.d3.core.particleShuriKen.ShurikenParticleMaterial [ 69%]

...nParticleMaterial RENDERQUEUE_ALPHATEST : int = 2450[static] 渲染队列_尔法裁剪。BaseMaterial RENDERQUEUE_OPAQUE : int = 2000[static] 渲染队列_不透明。BaseMaterial RENDERQUEUE_TRANSPARENT : int = 3000[static] 渲染队列_透明。BaseMaterial  TILINGOFFSET : int[static] Shur...

来源: Laya2.0_api 发布时间: 20190513

19. laya.d3.core.material.ExtendTerrainMaterial [ 64%]

...ndTerrainMaterial RENDERQUEUE_ALPHATEST : int = 2450[static] 渲染队列_尔法裁剪。BaseMaterial RENDERQUEUE_OPAQUE : int = 2000[static] 渲染队列_不透明。BaseMaterial RENDERQUEUE_TRANSPARENT : int = 3000[static] 渲染队列_透明。BaseMaterial  SPLATALPHATEXTURE : int[static]...

来源: Laya2.0_api 发布时间: 20190513

20. laya.d3.core.material.TerrainMaterial [ 63%]

...TerrainMaterial RENDERQUEUE_ALPHATEST : int = 2450[static] 渲染队列_尔法裁剪。BaseMaterial RENDERQUEUE_OPAQUE : int = 2000[static] 渲染队列_不透明。BaseMaterial RENDERQUEUE_TRANSPARENT : int = 3000[static] 渲染队列_透明。BaseMaterial  SPLATALPHATEXTURE : int = 0[stati...

来源: Laya2.0_api 发布时间: 20190513