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大约有 26 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0050 秒)

11. laya.events.Keyboard_API3.0 [ 83%]

...reparing search index... The search index is not available layaair Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/events/Keyboard" Keyboard Class Keyboard Keyboard 类的属性是一些常数,这些常数表示控制游戏时最常用的键。 Hierarch...

来源: Laya3.0_api 发布时间: 20231115

12. laya.d3.core.ui3d.UI3D_API3.0 [ 81%]

...reparing search index... The search index is not available layaair Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/d3/core/UI3D/UI3D" UI3D Class UI3D BaseCamera 类用于创建摄像机的父类。 Hierarchy BaseRender UI3D Implements IBoundsCell Index Co...

来源: Laya3.0_api 发布时间: 20231115

13. laya.resource.Texture2D_API3.0 [ 81%]

...reparing search index... The search index is not available layaair Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/resource/Texture2D" Texture2D Class Texture2D Texture2D 类用于生成2D纹理。 Hierarchy BaseTexture Texture2D Index Constructors constr...

来源: Laya3.0_api 发布时间: 20231115

14. laya.resource.RenderTexture2D_API3.0 [ 81%]

...reparing search index... The search index is not available layaair Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/resource/RenderTexture2D" RenderTexture2D Class RenderTexture2D RenderTexture 类用于创建渲染目标。 Hierarchy BaseTexture RenderTex...

来源: Laya3.0_api 发布时间: 20231115

15. laya.resource.NativeRenderTexture2D_API3.0 [ 81%]

...reparing search index... The search index is not available layaair Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/resource/NativeRenderTexture2D" NativeRenderTexture2D Class NativeRenderTexture2D RenderTexture 类用于创建渲染目标。 Hierarchy Bas...

来源: Laya3.0_api 发布时间: 20231115

16. laya.d3.physics.Rigidbody3D_API3.0 [ 76%]

...reparing search index... The search index is not available layaair Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/d3/physics/Rigidbody3D" Rigidbody3D Class Rigidbody3D Rigidbody3D 类用于创建刚体碰撞器。 Hierarchy PhysicsTriggerComponent Rigidb...

来源: Laya3.0_api 发布时间: 20231115

17. 如何使用vscode编译laya项目 [ 75%]

...8 laya_ide_time.require.single.path: 0.0239ms gulp.js:8 laya_ide_time.gulp.all.require: 82.6ms gulp.js:27 laya_ide_time.require.single.../package: 0.696ms gulp.js:8 laya_ide_time.gulp.exec: 5.33ms gulp.js:251 env.modulePackage:3.9.1 gulp.js:119 Working directory changed to D:\workspace\layabox\LayaA...

来源: Laya_社区 发布时间: 20200607

18. [LayaAir3]LayaAir3.0UnityPlugin 导出出错 [ 74%]

...出错 GUI Error: Invalid GUILayout state in LayaAir3D view. Verify that all layout Begin/End calls match UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)  MissingReferenceException: The object of type 'SkinnedMeshRenderer' has been destroyed but you are still trying to access it. Your sc...

来源: Laya_社区 发布时间: 20240111

19. 继承自Laya.BaseMaterial并且自定义Shader的的自定义材质如何设置透明渲染 [ 72%]

... this._shaderValues.setInt(OutlineMaterial.BLEND, RenderState.BLEND_ENABLE_ALL); this._shaderValues.setInt(OutlineMaterial.BLEND_SRC, RenderState.BLENDPARAM_SRC_ALPHA); this._shaderValues.setInt(OutlineMaterial.BLEND_DST, RenderState.BLENDPARAM_ONE_MINUS_SRC_ALPHA); this._shaderValues.setInt(Outline...

来源: Laya_社区 发布时间: 20190814

20. [LayaNative3]2d示例程序构建发布打包后,在OpenHarmony运行闪退 [ 71%]

...ct=default -p requiredDeviceType=default assembleHap --analyze=normal --parallel --incremental --daemon > hvigor UP-TO-DATE :entry:default@PreBuild... > hvigor UP-TO-DATE :libSysCapabilities:default@PreBuild... > hvigor Finished :entry:default@GenerateMetadata... after 3 ms > hvigor Fini...

来源: Laya_社区 发布时间: 20250106