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大约有 31 项符合查询结果, 库内数据总量为 31,671 项。 (搜索耗时: 0.0061 秒)

11. laya.resource.RenderTexture2D_API3.0 [ 71%]

...emoveReference _setCPUMemory _setCreateURL _setGPUMemory clear destroy end event getData getIsReady gpuCompressFormat hasListener isCreateFromURL off offAll offAllCaller on once restore start destroyUnusedResources popRT pushRT Constructors constructor new RenderTexture2D(width: number, height: numb...

来源: Laya3.0_api 发布时间: 20231115

12. 3D寻路 · LayaAir3.0文档 · LAYABOX [ 63%]

...得最短路径的调用: //设置鼠标弹起事件响应 Laya.stage.on(Event.MOUSE_UP, this, function (): void { //起始和目标点 var start = this.graph.grid[this.startPoint.x][this.startPoint.y]; var end = this.graph.grid[this.endPoint.x][this.endPoint.y]; //调用A* serach方法获得最...

来源: Laya3.0_文档 发布时间: 20230303

13. laya.events.Keyboard [ 60%]

...All Classes | Index | Frames No Frames KeyboardConstants Packagelaya.eventsClasspublic class KeyboardInheritanceKeyboard Object Keyboard 类的属性是一些常数,这些常数表示控制游戏时最常用的键。 Public Constants ConstantDefined By  A : int = 65[static] 与 A 键的键...

来源: laya_api 发布时间: 20170929

14. laya.events.Keyboard [ 60%]

...All Classes | Index | Frames No Frames KeyboardConstants Packagelaya.eventsClasspublic class KeyboardInheritanceKeyboard Object Keyboard 类的属性是一些常数,这些常数表示控制游戏时最常用的键。 Public Constants ConstantDefined By  A : int = 65[static] 与 A 键的键...

来源: Laya2.0_api 发布时间: 20190513

15. socket大型项目回调 [ 56%]

...odule PomeloLaya{ export class Pomelo{ static DEBUG:boolean = true; static EVENT_IO_ERROR:string = "io-error"; static EVENT_CLOSE:string = "close"; static EVENT_KICK:string = "onKick"; static EVENT_HEART_BEAT_TIMEOUT:string = 'heartbeat timeout'; private JS_WS_CLIENT_TYPE:string = 'js-websocket'; pr...

来源: Laya_社区 发布时间: 20180119

16. [LayaAir3]LayaAir3.0UnityPlugin 导出出错 [ 52%]

...Verify that all layout Begin/End calls match UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)  MissingReferenceException: The object of type 'SkinnedMeshRenderer' has been destroyed but you are still trying to access it. Your script should either check if it is null or you should not dest...

来源: Laya_社区 发布时间: 20240111

17. laya.ani.bone.Skeleton [ 51%]

...ll Classes | Index | Frames No Frames SkeletonProperties | Methods | Events Packagelaya.ani.boneClasspublic class SkeletonInheritanceSkeleton Sprite Node EventDispatcher Object 骨骼动画由Templet,AnimationPlayer,Skeleton三部分组成。 Public Properties Hide Inherited Public Proper...

来源: laya_api 发布时间: 20170929

18. laya.ani.bone.Skeleton [ 50%]

...ll Classes | Index | Frames No Frames SkeletonProperties | Methods | Events Packagelaya.ani.boneClasspublic class SkeletonInheritanceSkeleton Sprite Node EventDispatcher Object 骨骼动画由Templet,AnimationPlayer,Skeleton三部分组成。 Public Properties Hide Inherited Public Proper...

来源: Laya2.0_api 发布时间: 20190513

19. laya.ui.ScrollBar [ 47%]

...l Classes | Index | Frames No Frames ScrollBarProperties | Methods | Events Packagelaya.uiClasspublic class ScrollBarInheritanceScrollBar UIComponent Sprite Node EventDispatcher ObjectSubclasses HScrollBar, VScrollBar ScrollBar 组件是一个滚动条组件。 当数据太多以至于显示...

来源: Laya2.0_api 发布时间: 20190513

20. laya.media.VideoNode_API3.0 [ 47%]

...tY addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater canPlayType clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getCo...

来源: Laya3.0_api 发布时间: 20231115