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... const { regClass, property } = Laya; @regClass() export class NewScript extends Laya.Script { @property( { type : Laya.FontClip } ) public fontclp: Laya.FontClip; constructor() { super(); } // 组件被激活后执行,此时所有节点和组件均已创建完毕,此方法只执行一次 onAwak...
来源: Laya3.0_文档 发布时间: 20240910
...3); input.inputElementYAdjuster = 1; return input } } class ListItemRender extends Laya.Box { constructor() { super(); const Label = Laya.Label; this.size(100, 20); this.label = new Label(); this.label.fontSize = 12; this.label.color = "#FFFFFF"; this.addChild(this.label); } setLabel(value) { this.l...
来源: Laya2.0_示例 发布时间: 20250408
...Frame % 60 === 0) { text.text = Stat.FPS.toString(); } } } class Character extends Laya.Sprite { constructor(images) { super(); this.speed = 5; this.bloodBar; this.animation; this.nameLabel; this.createAnimation(images); this.createBloodBar(); this.createNameLabel(); } createAnimation(images) { cons...
来源: Laya2.0_示例 发布时间: 20250408
...s | Methods Packagelaya.filtersInterfacepublic interface IFilterActionGL extends IFilterActionImplementors ColorFilterActionGL, FilterActionGLPublic Properties PropertyDefined By typeMix : int[read-only] IFilterActionGLPublic Methods Hide Inherited Public Methods Show Inherited Public Methods...
来源: laya_api 发布时间: 20170929
...逻辑及对象池回收机制 */ @regClass() export default class Bullet extends Laya.Script { constructor() { super(); } onEnable(): void { //设置初始速度 let rig: Laya.RigidBody = this.owner.getComponent(Laya.RigidBody); rig.setVelocity({ x: 0, y: -10 }); } onTriggerEnter(other: any, self: ...
来源: Laya3.0_文档 发布时间: 20250319
... import flash.display.Sprite; import flash.events.Event; public class Main extends Sprite { public function Main() { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(event:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); IFlash.setSiz...
来源: Laya_社区 发布时间: 20151218
...的参照shader原文档 2.要修改shader里面的值 class ShaderValue extends Laya.Value2D {class ShaderValue extends Laya.Value2D { constructor () { super(0, 0) var _vlen = 8 * Laya.CONST3D2D.BYTES_PE this.position = [2, Laya.WebGLContext.FLOAT, false, _vlen, 0] this.texcoord = [2, Laya.WebGLCon...
来源: Laya_社区 发布时间: 20180531
...}); 进度条代码: import Handler = Laya.Handler; export class Onloading extends ui.LoadingUI{ constructor(){ super(); this.loadingBar.changeHandler = new Handler(this, this.onChange); } public changeValue():void{ console.log("change"); if (th...
来源: Laya_社区 发布时间: 20180524
...Laya.Scene; var REG = Laya.ClassUtils.regClass; export class kick_effectUI extends EffectAnimation { //然后又改成Laya.EffectAnimation constructor(){ super(); this.ani1=null; this.effectData =ui.kick_effectUI.uiView;; } } kick_effectUI.uiView={"type":"View","props":{},"compId":2,"child":[{"type"...
来源: Laya_社区 发布时间: 20210111
...; import Handler = Laya.Handler; import Loader = Laya.Loader; class TestUI extends game.ui.test.TestPageUI { constructor() { super(); //btn是编辑器界面设定的,代码里面能直接使用,并且有代码提示 this.btn.on(Laya.CLICK, this, this.onBtnClick); this.btn2.on(Laya.CLICK, this, ...
来源: Laya_示例 发布时间: 20250408