大约有 324 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0087 秒)
...on(Event.MOUSE_OUT, this, this.mouseUp); // let rigidbody = this.curTarget.getComponent(RigidBody); // rigidbody.type = "kinematic"; } mouseMove(e) { let movementX = e.nativeEvent.movementX; let movementY = e.nativeEvent.movementY; this.preMovementX = movementX; this.preMovementY = movementY; this.c...
来源: Laya2.0_示例 发布时间: 20260929
...每帧更新时执行,尽量不要在这里写大循环逻辑或者使用getComponent方法 onLateUpdate 每帧更新时执行,在onUpdate之后执行,尽量不要在这里写大循环逻辑或者使用getComponent方法 onPreRender 渲染之前执行 onPostRender 渲染之后执行 onDisable ...
来源: Laya3.0_文档 发布时间: 20251010
...Children event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeSelf rep...
来源: Laya3.0_api 发布时间: 20231115
...:PhysicsCollider = this.basketballCourt.getChildByName("BasketballCourt1").getComponent(PhysicsCollider); collision.restitution = 0.1; this.ball = this.scene3D.getChildByName("Ball") as Sprite3D; this.ball.addComponent(BallScript2) BallScript2 onAwake this.ball = this.owner as Sprite3D; thi...
来源: Laya_社区 发布时间: 20200512
...Children event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeSelf rep...
来源: Laya3.0_api 发布时间: 20231115
...每帧更新时执行,尽量不要在这里写大循环逻辑或者使用getComponent方法 onLateUpdate 每帧更新时执行,在onUpdate之后执行,尽量不要在这里写大循环逻辑或者使用getComponent方法 onPreRender 渲染之前执行 onPostRender 渲染之后执行 onDisable ...
来源: Laya3.0_文档 发布时间: 20251010
...here(new Laya.Vector3(0, 3, 0),1); let boxARigid = this.boxA.getComponent(Laya.Rigidbody3D); let boxB = this.addRigidBodyBox(new Laya.Vector3(0, 1, 0),1); let boxBRigid = boxB.getComponent(Laya.Rigidbody3D); let configurableConstraint = th...
来源: Laya_社区 发布时间: 20210103
...this.spriteLight.pos(100,350); let spritelightComponent = this.spriteLight.getComponent(Laya.SpriteLight2D); spritelightComponent.color = new Laya.Color(1, 1, 1); spritelightComponent.intensity = 0.5; let tex = Laya.loader.getRes("resources/spritelight.png"); spritelightComponent.spriteTexture = tex...
来源: Laya3.0_文档 发布时间: 20251010
...:PhysicsCollider = this.basketballCourt.getChildByName("BasketballCourt1").getComponent(PhysicsCollider); collision.restitution = 0.1; this.ball = this.scene3D.getChildByName("Ball") as Sprite3D; this.ball.addComponent(BallScript2) BallScript2 onAwake this.ball = this.owner as Sprite3D; thi...
来源: Laya_社区 发布时间: 20200515
...Children event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeInputChi...
来源: Laya3.0_api 发布时间: 20231102