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大约有 58 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0045 秒)

11. laya.d3.core.light.PointLight_API3.0 [ 77%]

...hy color components destroyed displayedInStage hideFlags id intensity is3D layer lightWorldMatrix lightmapBakedType mode numChildren parent range scene shadowDepthBias shadowDistance shadowMode shadowNearPlane shadowNormalBias shadowResolution shadowStrength timer transform url Methods _initialize _...

来源: Laya3.0_api 发布时间: 20231115

12. laya.d3.core.light.SpotLight_API3.0 [ 77%]

...hy color components destroyed displayedInStage hideFlags id intensity is3D layer lightWorldMatrix lightmapBakedType mode numChildren parent range scene shadowDepthBias shadowDistance shadowMode shadowNearPlane shadowNormalBias shadowResolution shadowStrength spotAngle timer transform url Methods _in...

来源: Laya3.0_api 发布时间: 20231115

13. laya.d3.core.light.DirectionLight_API3.0 [ 77%]

...hy color components destroyed displayedInStage hideFlags id intensity is3D layer lightWorldMatrix lightmapBakedType mode numChildren parent scene shadowCascadesMode shadowDepthBias shadowDistance shadowFourCascadeSplits shadowMode shadowNearPlane shadowNormalBias shadowResolution shadowStrength shad...

来源: Laya3.0_api 发布时间: 20231115

14. laya.d3.core.Camera [ 77%]

...Sprite3D isStatic : Boolean[read-only] 获取是否为静态。 Sprite3D layer : int 获取蒙版。 Sprite3D name : String节点名称。Node nearPlane : Number 获取近裁面。 BaseCamera  normalizedViewport : Viewport 获取裁剪空间的视口。 Camera numChildren : int[read-only] 子...

来源: Laya2.0_api 发布时间: 20190513

15. LayaAir3D 物理系统之鼠标拾取(射线拾取) [ 74%]

...  distance   射线长度,默认为最大值           * @param  layer      选定制定层内的碰撞器,其他层内碰撞器忽略          */          Physics.rayCast(ray:Ray, outHitInfo:RaycastHit, distance:Number = Number.MAX_VALUE, layer:int = 0)          /**  ...

来源: Laya_社区 发布时间: 20170324

16. laya.d3.core.MeshTerrainSprite3D_API3.0 [ 73%]

...eInHierarchy components depth destroyed displayedInStage hideFlags id is3D layer meshFilter meshRenderer minX minZ numChildren parent scene timer transform url width Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addInputChild callLater clearTime...

来源: Laya3.0_api 发布时间: 20231102

17. laya.d3.core.RenderableSprite3D_API3.0 [ 73%]

... activeInHierarchy components destroyed displayedInStage hideFlags id is3D layer numChildren parent scene timer transform url Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer clone contains destroy destroyChildren e...

来源: Laya3.0_api 发布时间: 20231115

18. laya.d3.core.MeshSprite3D_API3.0 [ 72%]

... activeInHierarchy components destroyed displayedInStage hideFlags id is3D layer meshFilter meshRenderer numChildren parent scene timer transform url Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer clone contains d...

来源: Laya3.0_api 发布时间: 20231115

19. laya.d3.core.Sprite3D_API3.0 [ 72%]

... activeInHierarchy components destroyed displayedInStage hideFlags id is3D layer numChildren parent scene timer transform url Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer clone contains destroy destroyChildren e...

来源: Laya3.0_api 发布时间: 20231115

20. laya.d3.core.SkinnedMeshSprite3D_API3.0 [ 72%]

... activeInHierarchy components destroyed displayedInStage hideFlags id is3D layer meshFilter numChildren parent scene skinnedMeshRenderer timer transform url Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer clone con...

来源: Laya3.0_api 发布时间: 20231115