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...eTo determinant identity invert rotate scale translate transpose createFromMatrix4x4 createFromRotation createFromScaling createFromTranslation createRotationQuaternion forwardLookAt lookAt multiply Constructors constructor new Matrix3x3(createElement?: boolean): Matrix3x3 Defined in laya/maths/Matr...
来源: Laya3.0_api 发布时间: 20231115
...eTo determinant identity invert rotate scale translate transpose createFromMatrix4x4 createFromRotation createFromScaling createFromTranslation createRotationQuaternion forwardLookAt lookAt multiply Constructors constructor new Matrix3x3(createElement?: boolean): Matrix3x3 Defined in laya/d3/math/Ma...
来源: Laya3.0_api 发布时间: 20231102
... Matrix3x3 cloneTo(destObject:*):void 克隆。 Matrix3x3 createFromMatrix4x4(sou:Matrix4x4, out:Matrix3x3):void[static] 从4x4矩阵转换为一个3x3的矩阵(原则为upper-left,忽略第四行四列) Matrix3x3 createFromRotation(rad:Number, out:Matrix3x3):void[static] 根据指定...
来源: laya_api 发布时间: 20170929
... Matrix3x3 cloneTo(destObject:*):void 克隆。 Matrix3x3 createFromMatrix4x4(sou:Matrix4x4, out:Matrix3x3):void[static] 从4x4矩阵转换为一个3x3的矩阵(原则为upper-left,忽略第四行四列) Matrix3x3 createFromRotation(rad:Number, out:Matrix3x3):void[static] 根据指定...
来源: Laya2.0_api 发布时间: 20190513
...late(translation: Vector3, isLocal: boolean = true): void { if (isLocal) { Matrix4x4.createFromQuaternion(this.localRotation, Transform3D._tempMatrix0); Vector3.transformCoordinate(translation, Transform3D._tempMatrix0, Transform3D._tempVector30); Vector3.add(this.localPosition, Transform3D._tempVec...
来源: Laya3.0_文档 发布时间: 20251010
...eturns void Static transformByM4x4 transformByM4x4(vector4: Vector4, m4x4: Matrix4x4, out: Vector4): void Defined in laya/maths/Vector4.ts:144 通过4x4矩阵把一个四维向量转换为另一个四维向量 Parameters vector4: Vector4 带转换四维向量。 m4x4: Matrix4x4 out: Vector4 转换...
来源: Laya3.0_api 发布时间: 20231115
...teX rotateY rotateZ scaling set setValue add createFromAxisAngle createFromMatrix4x4 createFromYawPitchRoll dot forwardLookAt invert lerp lookAt multiply rotationLookAt rotationMatrix slerp Constructors constructor new Quaternion(x?: number, y?: number, z?: number, w?: number): Quaternion Defined in...
来源: Laya3.0_api 发布时间: 20231115
...eturns void Static transformByM4x4 transformByM4x4(vector4: Vector4, m4x4: Matrix4x4, out: Vector4): void Defined in laya/d3/math/Vector4.ts:144 通过4x4矩阵把一个四维向量转换为另一个四维向量 Parameters vector4: Vector4 带转换四维向量。 m4x4: Matrix4x4 out: Vector4 转换...
来源: Laya3.0_api 发布时间: 20231102
...teX rotateY rotateZ scaling set setValue add createFromAxisAngle createFromMatrix4x4 createFromYawPitchRoll dot forwardLookAt invert lerp lookAt multiply rotationLookAt rotationMatrix slerp Constructors constructor new Quaternion(x?: number, y?: number, z?: number, w?: number): Quaternion Defined in...
来源: Laya3.0_api 发布时间: 20231102
...ateY rotateZ scaling add createFromAxisAngle createFromMatrix3x3 createFromMatrix4x4 createFromYawPitchRoll dot invert lerp lookAt multiply rotationLookAt rotationMatrix slerp Constructors constructor new ConchQuaternion(x?: number, y?: number, z?: number, w?: number, nativeElements?: Float32Array):...
来源: Laya3.0_api 发布时间: 20231102