大约有 177 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0059 秒)
...本身,所以可以使用如下语法:spr.skew(...).pos(...); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite ...
来源: laya_api 发布时间: 20170929
...本身,所以可以使用如下语法:spr.skew(...).pos(...); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite s...
来源: laya_api 发布时间: 20170929
...本身,所以可以使用如下语法:spr.skew(...).pos(...); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite s...
来源: laya_api 发布时间: 20170929
...height set_scaleX set_scaleY set_transform set_visible set_width size skew startDrag stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new Video(width?: number, height?: number): Video Overrides Sprite.constructor Defined in laya/device/media/Video.ts:43 Para...
来源: Laya3.0_api 发布时间: 20231102
...本身,所以可以使用如下语法:spr.skew(...).pos(...); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite s...
来源: laya_api 发布时间: 20170929
...本身,所以可以使用如下语法:spr.skew(...).pos(...); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite s...
来源: laya_api 发布时间: 20170929
...本身,所以可以使用如下语法:spr.skew(...).pos(...); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite s...
来源: laya_api 发布时间: 20170929
...本身,所以可以使用如下语法:spr.skew(...).pos(...); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite s...
来源: laya_api 发布时间: 20170929
...本身,所以可以使用如下语法:spr.skew(...).pos(...); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite s...
来源: laya_api 发布时间: 20170929
...本身,所以可以使用如下语法:spr.skew(...).pos(...); Sprite startDrag(area:Rectangle = null, hasInertia:Boolean = false, elasticDistance:Number = 0, elasticBackTime:int = 300, data:* = null, disableMouseEvent:Boolean = false, ratio:Number = 0.92):void 开始拖动此对象。 Sprite s...
来源: laya_api 发布时间: 20170929