大约有 223 项符合查询结果, 库内数据总量为 31,580 项。 (搜索耗时: 0.0044 秒)
...emoveChildren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new DirectionLight(): DirectionLight Overrides LightSprite.constructor Defined in laya/d3/core/light/DirectionLight.ts:50 创建一个 DirectionLight 实例。 Returns Direc...
来源: Laya3.0_api 发布时间: 20231115
...oveInputChild removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce createFromMesh createFromMeshAndHeightMap instantiate load Constructors constructor new MeshTerrainSprite3D(mesh: Mesh, heightMap: HeightMap, name?: string): MeshTerrainSprite3D Overrides MeshSprite3D.constructor De...
来源: Laya3.0_api 发布时间: 20231102
...emoveChildren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new MeshSprite3D(mesh?: Mesh, name?: string): MeshSprite3D Overrides RenderableSprite3D.constructor Defined in laya/d3/core/MeshSprite3D.ts:29 创建一个 MeshSprite3D 实...
来源: Laya3.0_api 发布时间: 20231115
...emoveChildren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new ShuriKenParticle3D(): ShuriKenParticle3D Overrides RenderableSprite3D.constructor Defined in laya/d3/core/particleShuriKen/ShuriKenParticle3D.ts:56 创建一个 Particle...
来源: Laya3.0_api 发布时间: 20231115
...emoveChildren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new SkinnedMeshSprite3D(mesh?: Mesh, name?: string): SkinnedMeshSprite3D Overrides RenderableSprite3D.constructor Defined in laya/d3/core/SkinnedMeshSprite3D.ts:50 创建一...
来源: Laya3.0_api 发布时间: 20231115
...emoveChildren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new TrailSprite3D(name?: string): TrailSprite3D Overrides RenderableSprite3D.constructor Defined in laya/d3/core/trail/TrailSprite3D.ts:36 Parameters Default value name: str...
来源: Laya3.0_api 发布时间: 20231115
...emoveChildren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new SimpleSkinnedMeshSprite3D(mesh?: Mesh, name?: string): SimpleSkinnedMeshSprite3D Overrides RenderableSprite3D.constructor Defined in laya/d3/core/SimpleSkinnedMeshSprite...
来源: Laya3.0_api 发布时间: 20231115
...eLine removeSelf replaceChild runCallLater setChildIndex setLine timerLoop timerOnce instantiate load Constructors constructor new PixelLineSprite3D(maxCount?: number, name?: string): PixelLineSprite3D Overrides RenderableSprite3D.constructor Defined in laya/d3/core/pixelLine/PixelLineSprite3D.ts:45...
来源: Laya3.0_api 发布时间: 20231115
...oid 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true):void 定时执行某函数一次。功能同Laya.timer.timerOnce()。 NodeProtected Methods Show Inherited Protected Methods Show ...
来源: Laya2.0_api 发布时间: 20190513
...oid 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true):void 定时执行某函数一次。功能同Laya.timer.timerOnce()。 NodeProtected Methods Show Inherited Protected Methods Show ...
来源: Laya2.0_api 发布时间: 20190513