大约有 89 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0027 秒)
...。 VertexBuffer3DPublic Constants ConstantDefined By DATATYPE_FLOAT32ARRAY : int = 0[static] 数据类型_Float32Array类型。VertexBuffer3D DATATYPE_UINT8ARRAY : int = 1[static] 数据类型_Uint8Array类型。VertexBuffer3DProperty DetailcanReadpropertycanRead:Boolean [read-only] 获...
来源: Laya2.0_api 发布时间: 20190513
...可读。 Returns NativeIndexBuffer3D Properties _buffer _buffer: Float32Array | Uint16Array | Uint8Array | Uint32Array Inherited from Buffer._buffer Defined in laya/RenderEngine/Buffer.ts:8 _bufferType _bufferType: number Inherited from Buffer._bufferType Defined in laya/RenderEngine/Buffer.ts:10 _...
来源: Laya3.0_api 发布时间: 20231115
... result: any[] = target.map( (_, index: number) => index % step === 0 ? Array.from(Array(step).keys()).map((x: number) => target[index + x]) : [] ) .filter((x: any[]) => x.length > 0); if (markString) result = result.map((x: any[]) => x.join("")) return result; } padding(str: string |...
来源: Laya_社区 发布时间: 20190321
...maxScale:Number):voidTerrainLeaf calcLODErrors(terrainHeightData:Float32Array, heighDataWidth:int, heightDataHeight:int):voidTerrainLeaf calcOriginalBoudingBoxAndSphere():voidTerrainLeaf calcSkirtVertextBuffer(offsetChunkX:int, offsetChunkZ:int, beginX:int, beginZ:int, girdSize:int, vertext...
来源: Laya2.0_api 发布时间: 20190513
...ath _getParentNodeByHierarchyPath billboardTrans createAffineTransformationArray getURLVerion mulMatrixByArray mulMatrixByArrayAndMatrixFast mulMatrixByArrayFast quaternionWeight transformQuat transformVector3ArrayByQuat transformVector3ArrayToVector3ArrayCoordinate transformVector3ArrayToVector3Arr...
来源: Laya3.0_api 发布时间: 20231115
...md color : ColorFilter 颜色变换 DrawTrianglesCmd indices : Uint16Array 顶点索引。 DrawTrianglesCmd matrix : Matrix 缩放矩阵。 DrawTrianglesCmd texture : Texture 纹理。 DrawTrianglesCmd uvs : Float32Array UV数据。 DrawTrianglesCmd vertices : Float32Array 顶点...
来源: Laya2.0_api 发布时间: 20190513
...n(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void 用于生成粒子初始位置和方向。 BaseShapeProperty Detailenablepropertypublic var enable:Boolean是否启用。randomDirectionproperty public var randomDirection:Boolean随机方向。Constructor...
来源: laya_api 发布时间: 20170929
...n(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void 用于生成粒子初始位置和方向。 BaseShapeProperty Detailenablepropertypublic var enable:Boolean是否启用。randomDirectionproperty public var randomDirection:Boolean随机方向。Constructor...
来源: Laya2.0_api 发布时间: 20190513
...ithAccessorIndex getBufferwithAccessorIndex(accessorIndex: number): Float32Array | Uint16Array | Uint8Array | Uint32Array | Int16Array | Int8Array Defined in laya/gltf/glTFUtils.ts:324 获取 accessor buffer 数据 Parameters accessorIndex: number Returns Float32Array | Uint16Array | Uint8Array | Ui...
来源: Laya3.0_api 发布时间: 20231102
...。 Picker rayIntersectsPositionsAndIndices(ray:Ray, vertexDatas:Float32Array, vertexDeclaration:VertexDeclaration, indices:Uint16Array, outHitInfo:RaycastHit):Boolean[static] 计算射线和三角形碰撞并返回碰撞三角形和碰撞距离。 Picker rayIntersectsTriangle(ray:Ray, vertex1...
来源: laya_api 发布时间: 20170929