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大约有 216 项符合查询结果, 库内数据总量为 31,580 项。 (搜索耗时: 0.0057 秒)

191. laya.gltf.glTFResource_API3.0 [ 36%]

...rited from PrefabImpl.addDep Defined in laya/resource/HierarchyResource.ts:35 Parameters res: Resource Returns void addDeps addDeps(resArr: Array<Resource>): void Inherited from PrefabImpl.addDeps Defined in laya/resource/HierarchyResource.ts:45 Parameters resArr: Array<Resource> Returns...

来源: Laya3.0_api 发布时间: 20231102

192. laya.components.Animator2D_API3.0 [ 36%]

...nherited from Component.scriptPath Defined in laya/components/Component.ts:35 Accessors awaked get awaked(): boolean Inherited from Component.awaked Defined in laya/components/Component.ts:86 Returns boolean controller get controller(): AnimatorController2D set controller(val: AnimatorController2D):...

来源: Laya3.0_api 发布时间: 20231115

193. laya.d3.component.volume.batchvolume.StaticInstanceBatchRender_API3.0 [ 35%]

...nherited from Component.scriptPath Defined in laya/components/Component.ts:35 sortingFudge sortingFudge: number Inherited from PixelLineRenderer.sortingFudge Defined in laya/d3/core/render/BaseRender.ts:158 排序矫正值。 Accessors awaked get awaked(): boolean Inherited from Component.awaked Def...

来源: Laya3.0_api 发布时间: 20231115

194. laya.d3.physics.CharacterController_API3.0 [ 35%]

...nherited from Component.scriptPath Defined in laya/components/Component.ts:35 userData userData: any Defined in laya/d3/physics/CharacterController.ts:54 Static UPAXIS_X UPAXIS_X: number = 0 Defined in laya/d3/physics/CharacterController.ts:30 Static UPAXIS_Y UPAXIS_Y: number = 1 Defined in laya/d3/...

来源: Laya3.0_api 发布时间: 20231115

195. laya.d3.component.Animator_API3.0 [ 35%]

...nherited from Component.scriptPath Defined in laya/components/Component.ts:35 Static CULLINGMODE_ALWAYSANIMATE CULLINGMODE_ALWAYSANIMATE: number = 0 Defined in laya/d3/component/Animator.ts:53 裁剪模式_始终播放动画。 Static CULLINGMODE_CULLCOMPLETELY CULLINGMODE_CULLCOMPLETELY: number = 2...

来源: Laya3.0_api 发布时间: 20231102

196. [LayaAirIDE3]xcode切入切出声音不播放 [ 34%]

...         this.setBGMVolume(30);             this.setEffectVolume(35);         }     }      public static get Instance(): SoundManager {         if (!SoundManager.instance) {             SoundManager.instance = new SoundManager();         }         return SoundMan...

来源: Laya_社区 发布时间: 20250930

197. laya.d3.component.animator.Animator_API3.0 [ 32%]

...nherited from Component.scriptPath Defined in laya/components/Component.ts:35 Static CULLINGMODE_ALWAYSANIMATE CULLINGMODE_ALWAYSANIMATE: number = 0 Defined in laya/d3/component/Animator/Animator.ts:46 裁剪模式_始终播放动画。 Static CULLINGMODE_CULLCOMPLETELY CULLINGMODE_CULLCOMPLETELY: n...

来源: Laya3.0_api 发布时间: 20231115

198. laya.d3.core.render.BaseRender_API3.0 [ 32%]

...nherited from Component.scriptPath Defined in laya/components/Component.ts:35 sortingFudge sortingFudge: number Defined in laya/d3/core/render/BaseRender.ts:158 排序矫正值。 Accessors awaked get awaked(): boolean Inherited from Component.awaked Defined in laya/components/Component.ts:86 Return...

来源: Laya3.0_api 发布时间: 20231115

199. LayaAir3D UnityPlugin 使用须知-版本更新-问题解答(最新版本:1.7.16) [ 31%]

...portResource (Boolean isDebug) (at Assets/LayaAir3D/LayaTool/LayaAir3D.cs:435) LayaAir3D.OnGUI () (at Assets/LayaAir3D/LayaTool/LayaAir3D.cs:337) System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globa...

来源: Laya_社区 发布时间: 20170428

200. laya.d3.core.MeshRenderer_API3.0 [ 30%]

...nherited from Component.scriptPath Defined in laya/components/Component.ts:35 sortingFudge sortingFudge: number Inherited from PixelLineRenderer.sortingFudge Defined in laya/d3/core/render/BaseRender.ts:158 排序矫正值。 Accessors awaked get awaked(): boolean Inherited from Component.awaked Def...

来源: Laya3.0_api 发布时间: 20231115