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Laya_社区(93) Laya3.0_api(42) laya_api(20) Laya2.0_api(20) Laya_示例(11) Laya2.0_示例(11) Laya3.0_文档(7) Laya2.0_文档(4)
...ctive addChild addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getCo...
来源: Laya3.0_api 发布时间: 20231115
...点里只能看到Animator,如果是2D节点只能选Animator2D。 [!Tip|label:Tips] Animator2D是2D动画组件,Animator是3D动画组件。 操作顺序如动图1-6所示: (图1-6) 然后,在属性面板中可看到Animator组件。点击Animator组件中的Controller,选择已有的...
来源: Laya3.0_文档 发布时间: 20230519
...有没有管理或访问系统剪贴板的方法函数 引擎中有使得Label中文字逐字显示的方法吗? LayaAir 2D有没有夜晚灯光照明效果实现的内置方法? 问题状态 最新活动: 2017-02-22 12:32 浏览: 6432 关注: 3 人 Victor • 2017-02-20 10:04 API上面说socket...
来源: Laya_社区 发布时间: 20170217
...his._castType %= 2; switch (this._castType) { case 0: (e.target as Button).label = "释放显存"; this.loadScene(); break; case 1: (e.target as Button).label = "加载场景"; if (this._scene)//_scene不为空表示场景已加载完成 this.garbageCollection(); break; } /** * @private 销毁场景...
来源: Laya2.0_文档 发布时间: 20210715
...r) } onTriggerEnter(other: any, self: any, contact: any): void { if (other.label === "cloud") { Laya.Tween.clearAll(this._sp) let effect: Laya.Animation = Laya.Pool.getItemByCreateFun("deathEffect", this.createEffect, this); effect.pos(this._sp.x, this._sp.y); this._sp.parent.addChild(effect); effec...
来源: Laya_社区 发布时间: 20191019
...tType++; _castType %= 2; switch (_castType) { case 0: (e.target as Button).label = "释放显存"; loadScene(); break; case 1: (e.target as Button).label = "加载场景"; if (_scene)//_scene不为空表示场景已加载完成 garbageCollection(); break; } /** * @private 销毁场景并且释放资...
来源: Laya2.0_文档 发布时间: 20210715
...his._castType %= 2; switch (this._castType) { case 0: (e.target as Button).label = "释放显存"; this.loadScene(); break; case 1: (e.target as Button).label = "加载场景"; if (this._scene)//_scene不为空表示场景已加载完成 this.garbageCollection(); break; } /** * @private 销毁场景...
来源: Laya2.0_文档 发布时间: 20210715
...ctive addChild addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clear clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex...
来源: Laya3.0_api 发布时间: 20231115
...ctive addChild addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clear clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex...
来源: Laya3.0_api 发布时间: 20231115
...ctive addChild addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clear clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex...
来源: Laya3.0_api 发布时间: 20231115