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大约有 246 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0051 秒)

191. laya.d3.core.pixelline.PixelLineRenderer_API3.0 [ 27%]

...neRenderer 类用于线渲染器。 Hierarchy BaseRender PixelLineRenderer Implements IBoundsCell Index Constructors constructor Properties _extra _receiveShadow _singleton owner runInEditor scriptPath sortingFudge Accessors awaked bounds boundsChange castShadow destroyed distanceForSort enabled hid...

来源: Laya3.0_api 发布时间: 20231115

192. socket大型项目回调 [ 27%]

... += rbyte+","; } } bytestr += "]"; console.log(bytestr); } } class Package implements IPackage{ static TYPE_HANDSHAKE:number = 1; static TYPE_HANDSHAKE_ACK:number = 2; static TYPE_HEARTBEAT:number = 3; static TYPE_DATA:number = 4; static TYPE_KICK:number = 5; public encode(type:number,body?:Laya.Byt...

来源: Laya_社区 发布时间: 20180119

193. laya.d3.component.volume.batchvolume.StatiVertexMergeBatchRender_API3.0 [ 26%]

...tiVertexMergeBatchRender Hierarchy BatchRender StatiVertexMergeBatchRender Implements IBoundsCell Index Constructors constructor Properties _extra _receiveShadow _singleton owner runInEditor scriptPath sortingFudge Accessors awaked bounds boundsChange castShadow checkLOD destroyed distanceForSort en...

来源: Laya3.0_api 发布时间: 20231115

194. laya.d3.resource.models.Mesh_API3.0 [ 26%]

...sh Mesh 类用于创建文件网格数据模板。 Hierarchy Resource Mesh Implements IClone Index Constructors constructor Properties _id destroyedImmediately lock morphTargetData name url uuid DEBUG MESH_INSTANCEBUFFER_TYPE_NORMAL MESH_INSTANCEBUFFER_TYPE_SIMPLEANIMATOR Accessors bounds cpuMemory ...

来源: Laya3.0_api 发布时间: 20231115

195. laya.d3.core.ui3d.UI3D_API3.0 [ 24%]

... BaseCamera 类用于创建摄像机的父类。 Hierarchy BaseRender UI3D Implements IBoundsCell Index Constructors constructor Properties _extra _receiveShadow _singleton owner runInEditor scriptPath sortingFudge TempMatrix Accessors awaked billboard bounds boundsChange castShadow cull destroyed d...

来源: Laya3.0_api 发布时间: 20231115

196. laya.ui.List_API3.0 [ 24%]

...nherited from UIComponent.dataSource Defined in laya/ui/UIComponent.ts:134 implements 数据赋值,通过对UI赋值来控制UI显示逻辑。 简单赋值会更改组件的默认属性,使用大括号可以指定组件的任意属性进行赋值。 example //默认属性赋值 dataSource = {lab...

来源: Laya3.0_api 发布时间: 20231115

197. laya.d3.core.scene.Scene3D_API3.0 [ 24%]

...3D" Scene3D Class Scene3D 用于实现3D场景。 Hierarchy Sprite Scene3D Implements ISubmit Index Constructors constructor Properties _ShadowMapupdateFrequency _extra _ownGraphics _reflectionsIblSamples _reflectionsResolution _reflectionsSource _scene _sceneUniformData _skinBaseUrl _sundir _url au...

来源: Laya3.0_api 发布时间: 20231115

198. laya.ui.Tree_API3.0 [ 24%]

...nherited from UIComponent.dataSource Defined in laya/ui/UIComponent.ts:134 implements 数据赋值,通过对UI赋值来控制UI显示逻辑。 简单赋值会更改组件的默认属性,使用大括号可以指定组件的任意属性进行赋值。 example //默认属性赋值 dataSource = {lab...

来源: Laya3.0_api 发布时间: 20231115

199. laya.d3.core.particleshuriken.ShurikenParticleSystem_API3.0 [ 23%]

...rchy GeometryElement ShurikenParticleSystem ShurikenParticleInstanceSystem Implements IClone Index Constructors constructor Properties _geometryElementOBj autoRandomSeed dragConstant dragSpeedConstantMax dragSpeedConstantMin dragType duration gravityModifier isPerformanceMode looping playOnAwake pre...

来源: Laya3.0_api 发布时间: 20231115

200. laya.d3.core.particleshuriken.ShurikenParticleInstanceSystem_API3.0 [ 21%]

...anceSystem Hierarchy ShurikenParticleSystem ShurikenParticleInstanceSystem Implements IClone Index Constructors constructor Properties _geometryElementOBj autoRandomSeed dragConstant dragSpeedConstantMax dragSpeedConstantMin dragType duration gravityModifier isPerformanceMode looping playOnAwake pre...

来源: Laya3.0_api 发布时间: 20231115