大约有 521 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0055 秒)
...Path Defined in laya/components/Component.ts:35 sortingFudge sortingFudge: number Inherited from PixelLineRenderer.sortingFudge Defined in laya/d3/core/render/BaseRender.ts:158 排序矫正值。 Accessors alignment get alignment(): TrailAlignment set alignment(value: TrailAlignment): void Defined i...
来源: Laya3.0_api 发布时间: 20231115
...ate wakeUp Constructors constructor new CannonRigidbody3D(collisionGroup?: number, canCollideWith?: number): CannonRigidbody3D Overrides CannonPhysicsCollider.constructor Defined in laya/d3/physicsCannon/CannonRigidbody3D.ts:223 创建一个 RigidBody3D 实例。 Parameters Default value collisionGr...
来源: Laya3.0_api 发布时间: 20231102
...Resources popRT pushRT Constructors constructor new RenderTexture2D(width: number, height: number, format?: RenderTargetFormat, depthStencilFormat?: RenderTargetFormat): RenderTexture2D Overrides BaseTexture.constructor Defined in laya/resource/RenderTexture2D.ts:107 Parameters width: number 宽度...
来源: Laya3.0_api 发布时间: 20231115
...Path Defined in laya/components/Component.ts:35 sortingFudge sortingFudge: number Inherited from PixelLineRenderer.sortingFudge Defined in laya/d3/core/render/BaseRender.ts:158 排序矫正值。 Accessors awaked get awaked(): boolean Inherited from Component.awaked Defined in laya/components/Compon...
来源: Laya3.0_api 发布时间: 20231115
...eAniSprite showDebugInfo Properties animationTotalTime animationTotalTime: number = 0 Defined in laya/map/TileTexSet.ts:31 动画播放的总时间 durationTimeArray durationTimeArray: any[] = null Defined in laya/map/TileTexSet.ts:29 当前动画每帧的时间间隔 gid gid: number = -1 Defined in...
来源: Laya3.0_api 发布时间: 20231115
...art onUpdate Constructors constructor new CharacterController(stepheight?: number, upAxis?: Vector3, collisionGroup?: number, canCollideWith?: number): CharacterController Overrides PhysicsComponent.constructor Defined in laya/d3/physics/CharacterController.ts:215 创建一个 CharacterController ...
来源: Laya3.0_api 发布时间: 20231115
...Path Defined in laya/components/Component.ts:35 sortingFudge sortingFudge: number Inherited from PixelLineRenderer.sortingFudge Defined in laya/d3/core/render/BaseRender.ts:158 排序矫正值。 Accessors awaked get awaked(): boolean Inherited from Component.awaked Defined in laya/components/Compon...
来源: Laya3.0_api 发布时间: 20231115
...ure._generateMipmap Defined in laya/resource/RenderTexture.ts:133 _id _id: number = 0 Inherited from Resource._id Defined in laya/resource/Resource.ts:97 _inPool _inPool: boolean = false Inherited from RenderTexture._inPool Defined in laya/resource/RenderTexture.ts:98 _isCameraTarget _isCameraTarget...
来源: Laya3.0_api 发布时间: 20231115
...Path Defined in laya/components/Component.ts:35 sortingFudge sortingFudge: number Inherited from PixelLineRenderer.sortingFudge Defined in laya/d3/core/render/BaseRender.ts:158 排序矫正值。 Accessors awaked get awaked(): boolean Inherited from Component.awaked Defined in laya/components/Compon...
来源: Laya3.0_api 发布时间: 20231115
...ender getCommandsSize setGlobalColor setGlobalInt setGlobalMatrix setGlobalNumber setGlobalTexture setGlobalVector setGlobalVector2 setGlobalVector3 setRenderTarget setShaderDataColor setShaderDataInt setShaderDataMatrix setShaderDataNumber setShaderDataTexture setShaderDataVector setShaderDataVecto...
来源: Laya3.0_api 发布时间: 20231115