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Laya3.0_api(133) Laya2.0_api(68) laya_api(50) Laya_社区(50) Laya3.0_文档(12) Laya2.0_文档(3) Laya2.0_示例(2) Laya_示例(1)
...ite; var HitArea = Laya.HitArea; var Graphic = Laya.Graphics; var Event = Laya.Event; var Layer = Laya.Layer; var Rectangle = Laya.Rectangle; function layaSlot(info){ layaSlot.__super.call(this); this.size(200,200); this.graphics.drawRect(0,0,200,200,'...
来源: Laya_社区 发布时间: 20170323
...ve addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event filter frameLoop frameOnce fresh freshLayout fromParentPoint getBounds getChildAt getChildByName getChi...
来源: Laya3.0_api 发布时间: 20231115
...in addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getCo...
来源: Laya3.0_api 发布时间: 20231115
...in addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getCo...
来源: Laya3.0_api 发布时间: 20231115
...ds Packagelaya.mediaClasspublic class SoundChannelInheritanceSoundChannel EventDispatcher Object SoundChannel 用来控制程序中的声音。每个声音均分配给一个声道,而且应用程序可以具有混合在一起的多个声道。 SoundChannel 类包含控制声音的播放、暂停...
来源: Laya2.0_api 发布时间: 20190513
.../初始化引擎 Laya.init(1136, 640,WebGL); trace("ok..."); Laya.stage.on(Event.KEY_DOWN, this, this.onKeydown); } private function onKeydown(event:Event):void { var self:* = this; if(event.keyCode === Keyboard.SPACE) { //移除动画 if(testAnim1) { testAnim1.clear(); testAnim1.removeSelf(); testA...
来源: Laya_社区 发布时间: 20180424
...in addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getCo...
来源: Laya3.0_api 发布时间: 20231115
...re.trailClasspublic class TrailRendererInheritanceTrailRenderer BaseRender EventDispatcher Object TrailRenderer 类用于创建拖尾渲染器。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By bounds : Bounds[read-only] 获取包围盒,只读...
来源: Laya2.0_api 发布时间: 20190513
...; a.pos(200, 200); a.mouseEnabled = true; a.mouseThrough = true; a.on(Laya.Event.MOUSE_DOWN, null, function (e: Laya.Event): void { console.log("touch a"); } 因为需要将mouseThrough=true才可以,蛋疼的api描叙你能相信是这个熟悉么? “mouseThrough : Boolean = false,指...
来源: Laya_社区 发布时间: 20161109
...th addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getCo...
来源: Laya3.0_api 发布时间: 20231115