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Laya_社区(488) Laya3.0_api(280) Laya2.0_api(125) laya_api(99) Laya2.0_文档(12) Laya3.0_文档(5) Laya2.0_示例(4) Laya_示例(1)
...ties _extra _singleton color owner runInEditor scriptPath Accessors awaked destroyed enabled hideFlags id intensity lightWorldMatrix lightmapBakedType maxBounces power shadowDepthBias shadowDistance shadowMode shadowNearPlane shadowNormalBias shadowResolution shadowStrength shape size spread Methods...
来源: Laya3.0_api 发布时间: 20231115
...ta _transform skinnedData Methods _addShaderInstance _clearShaderInstance _destroy _render init Constructors constructor new NativeSkinRenderElementOBJ(): NativeSkinRenderElementOBJ Overrides NativeRenderElementOBJ.constructor Defined in laya/d3/RenderObjs/NativeOBJ/NativeSkinRenderElementOBJ.ts:7 R...
来源: Laya3.0_api 发布时间: 20231115
...ierarchy Resource HTMLCanvas Index Constructors constructor Properties _id destroyedImmediately lock name url uuid DEBUG Accessors context cpuMemory destroyed gpuMemory height id obsolute referenceCount source width cpuMemory gpuMemory Methods _addReference _clearReference _removeReference _setCPUMe...
来源: Laya3.0_api 发布时间: 20231115
...各种子对象,现在场景切换想节省内存,直接调用容器的destroy,然后置空,子对象不再单独处理,是否可行? 2016-11-07 添加评论 免费帖 --> 分享 微博 QZONE 微信 没有找到相关结果 已邀请: 与内容相关的链接 提交 1 个回复 cuixueying ...
来源: Laya_社区 发布时间: 20161107
...sors localOffset localRotation radius type Methods _setScale clone cloneTo destroy updateLocalTransformations Constructors constructor new CannonSphereColliderShape(radius?: number): CannonSphereColliderShape Overrides CannonColliderShape.constructor Defined in laya/d3/physicsCannon/shape/CannonSphe...
来源: Laya3.0_api 发布时间: 20231102
...fer Accessors bufferUsage canRead instanceBuffer vertexDeclaration Methods destroy getUint8Data orphanStorage serilizeVertexDeclaration setData unbind Constructors constructor new NativeVertexBuffer3D(byteLength: number, bufferUsage: BufferUsage, canRead?: boolean): NativeVertexBuffer3D Overrides Ve...
来源: Laya3.0_api 发布时间: 20231115
...mArmature.getSlotByName(slotName).getMatrix(); } public destroy() { this.mArmature.stop();//停止龙骨动画播放 this.mFactory.off(Laya.Event.COMPLETE, this, this.parseComplete); this.mArmature.removeSelf();//从显示列表...
来源: Laya_社区 发布时间: 20200618
...rticleInstanceSystem内存统计错误 ShurikenParticleInstanceSystem类的destroy方法里,统计内存的一段代码漏了,导致内存面板显示会不断增长: // 原始源码 if (this._instanceParticleVertexBuffer) { this._instanceParticleVertexBuffer._byteLength; this._instancePart...
来源: Laya_社区 发布时间: 20230424
Dialog销毁问题 Dialog用popup弹出后,直接调用destroy会导致背景的遮罩没删除,虽然可以在写代码时避免,但觉得destroy里应该要处理这问题 2018-07-04 添加评论 免费帖 --> 分享 微博 QZONE 微信 没有找到相关结果 已邀请: 与内容相关的...
来源: Laya_社区 发布时间: 20180704
...nderShaderData _transform Methods _addShaderInstance _clearShaderInstance _destroy _render init Constructors constructor new NativeRenderElementOBJ(): NativeRenderElementOBJ Defined in laya/d3/RenderObjs/NativeOBJ/NativeRenderElementOBJ.ts:83 Returns NativeRenderElementOBJ Properties _nativeObj _nat...
来源: Laya3.0_api 发布时间: 20231115