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...import { RuntimeScriptBase } from "./RuntimeScript.generated"; @regClass() export class RuntimeScript extends RuntimeScriptBase { onAwake(): void { // Button添加鼠标事件,让Image不显示 this.Button.on( Laya.Event.MOUSE_DOWN, this, ()=>{ this.Image.visible = false; }); } } 其次,可...
来源: Laya3.0_文档 发布时间: 20251010
... = Laya.Browser; import Handler = Laya.Handler; import WebGL = Laya.WebGL; export class Sprite_MagnifyingGlass { private maskSp:Sprite; private bg2:Sprite; constructor() { // 不支持WebGL时自动切换至Canvas Laya.init(1136, 640, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.alignH...
来源: Laya_示例 发布时间: 20251130
...ER();module laya { import Sprite = Laya.Sprite; import Stage = Laya.Stage; export class SmartScale_Scale_NOBORDER { private rect: Sprite; constructor() { Laya.init(550, 400); Laya.stage.scaleMode = Stage.SCALE_NOBORDER; Laya.stage.bgColor = "#232628"; this.createCantralRect(); } private createCantra...
来源: Laya2.0_示例 发布时间: 20251130
...LE();module laya { import Sprite = Laya.Sprite; import Stage = Laya.Stage; export class SmartScale_Scale_NOSCALE { private rect: Sprite; constructor() { Laya.init(550, 400); Laya.stage.scaleMode = Stage.SCALE_NOSCALE; Laya.stage.bgColor = "#232628"; this.createCantralRect(); } private createCantralR...
来源: Laya2.0_示例 发布时间: 20251130
...ext = Laya.Text; import Browser = Laya.Browser; import WebGL = Laya.WebGL; export class Text_Restrict { constructor() { // 不支持WebGL时自动切换至Canvas Laya.init(550, 300, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.alignH = Stage.ALIGN_CENTER; Laya.stage.scaleMode = Stage.S...
来源: Laya2.0_示例 发布时间: 20251130
...aya.ProgressBar; import Handler = Laya.Handler; import WebGL = Laya.WebGL; export class UI_ProgressBar { private progressBar: ProgressBar; constructor() { // 不支持WebGL时自动切换至Canvas Laya.init(800, 600, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.alignH = Stage.ALIGN_CEN...
来源: Laya_示例 发布时间: 20251130
... Laya.Rectangle; import Handler = Laya.Handler; import WebGL = Laya.WebGL; export class TiledMap_IsometricWorld { private tiledMap: TiledMap; private layer: MapLayer; private sprite: Sprite; constructor() { // 不支持WebGL时自动切换至Canvas Laya.init(1600, 800, WebGL); Laya.stage.alignV = St...
来源: Laya_示例 发布时间: 20251130
...ext = Laya.Text; import Browser = Laya.Browser; import WebGL = Laya.WebGL; export class Text_ComplexStyle { constructor() { // 不支持WebGL时自动切换至Canvas Laya.init(Browser.clientWidth, Browser.clientHeight, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.alignH = Stage.ALIGN_C...
来源: Laya2.0_示例 发布时间: 20251130
...= Laya.ComboBox; import Handler = Laya.Handler; import WebGL = Laya.WebGL; export class UI_ComboBox { private skin: string = "res/ui/combobox.png"; constructor() { // 不支持WebGL时自动切换至Canvas Laya.init(800, 600, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.alignH = Stage....
来源: Laya2.0_示例 发布时间: 20251130
...IT();module laya { import Sprite = Laya.Sprite; import Stage = Laya.Stage; export class SmartScale_Scale_EXTRACT_FIT { private rect: Sprite; constructor() { Laya.init(550, 400); Laya.stage.scaleMode = Stage.SCALE_EXACTFIT; Laya.stage.bgColor = "#232628"; this.createCantralRect(); } private createCan...
来源: Laya2.0_示例 发布时间: 20251130