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Laya_社区(137) Laya3.0_api(85) Laya2.0_api(73) laya_api(17) Laya2.0_文档(13) Laya3.0_文档(4) Laya_示例(3)
...gh name selectHandler tag drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy alpha anchorX anchorY bgColor blendMode bottom cacheAs centerX centerY components customRenderEnable dataSource destroyed direction disabled displayHeight displayWidth displayedInStage drawCallOptimiz...
来源: Laya3.0_api 发布时间: 20231115
...绍。 ##### (3) GameObject Setting 游戏物品节点设置 `Ignore Not Active Game Objects ` 导出时忽略在unity场景中未激活的节点。 `Batch Make The First Level Game Objects ` **(必须选择sprite3D才会有) ** 批量导出场景中所有一级节点。 ##### (4) MeshSprite3D S...
来源: Laya2.0_文档 发布时间: 20200620
...ior mouseThrough name tag drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy alpha anchorX anchorY blendMode bottom cacheAs centerX centerY color components customRenderEnable dataSource destroyed disabled displayHeight displayWidth displayedInStage drawCallOptimize filters gl...
来源: Laya3.0_api 发布时间: 20231115
... /** * 获取自身是否激活。 * @return 自身是否激活。 */ get active(): boolean /** * 设置是否激活。 * @param value 是否激活。 */ set active(value: boolean) 2.3 是否为静态 (图2-4) 图2-4所示,是否为静态。在游戏场景中,每一个Sprite3D都有静态或...
来源: Laya3.0_文档 发布时间: 20250103
...ior mouseThrough name tag drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy align alpha anchorX anchorY autoPlay blendMode bottom cacheAs centerX centerY clipHeight clipWidth clipX clipY components customRenderEnable dataSource destroyed direction disabled displayHeight displ...
来源: Laya3.0_api 发布时间: 20231115
...URE YES drawtocanvCtx unDestroyedScenes Accessors _isHeightSet _isWidthSet active activeInHierarchy alpha anchorX anchorY blendMode bottom cacheAs centerX centerY components customRenderEnable destroyed displayHeight displayWidth displayedInStage dragArea drawCallOptimize filters globalRotation glob...
来源: Laya3.0_api 发布时间: 20231115
...lectHandler tag totalPage drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy alpha anchorX anchorY array bgColor blendMode bottom cacheAs cells centerX centerY components content customRenderEnable dataSource destroyed disabled displayHeight displayWidth displayedInStage drawC...
来源: Laya3.0_api 发布时间: 20231115
...gh name selectHandler tag drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy alpha anchorX anchorY bgColor blendMode bottom cacheAs centerX centerY components customRenderEnable dataSource destroyed direction disabled displayHeight displayWidth displayedInStage drawCallOptimiz...
来源: Laya3.0_api 发布时间: 20231115
...rawtocanvCtx isAppUseNewInput langPacks Accessors _isHeightSet _isWidthSet active activeInHierarchy align alpha anchorX anchorY bgColor blendMode bold borderColor cacheAs color components customRenderEnable destroyed displayHeight displayWidth displayedInStage drawCallOptimize editable filters focus...
来源: Laya3.0_api 发布时间: 20231115
...绍。 ##### (3) GameObject Setting 游戏物品节点设置 `Ignore Not Active Game Objects ` 导出时忽略在unity场景中未激活的节点。 `Batch Make The First Level Game Objects ` **(必须选择sprite3D才会有) ** 批量导出场景中所有一级节点。 ##### (4) MeshSprite3D S...
来源: Laya2.0_文档 发布时间: 20200620