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Laya_社区(130) Laya2.0_文档(50) Laya3.0_api(24) Laya_示例(21) Laya3.0_文档(13) laya_api(4) Laya2.0_api(4)
...x projectionViewMatrix renderTarget renderingOrder scene skyRenderer timer transform url viewMatrix viewport _updateMark Methods _applyCommandBuffer _createOpaqueTexture _initialize _isLayerVisible _needRenderGamma _processActive _updateCameraRenderData addAllLayers addChild addChildAt addChildren a...
来源: Laya3.0_api 发布时间: 20231115
...ojectionMatrix projectionViewMatrix renderingOrder scene skyRenderer timer transform url viewMatrix viewport _updateMark Methods _applyCommandBuffer _createOpaqueTexture _initialize _isLayerVisible _needRenderGamma _processActive _updateCameraRenderData addAllLayers addChild addChildAt addChildren a...
来源: Laya3.0_api 发布时间: 20231115
...scaleX scaleY scene scrollRect skewX skewY stage staticCache texture timer transform url viewport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clear clearTimer contains customRender destro...
来源: Laya3.0_api 发布时间: 20231115
... is3D layer numChildren parent probePosition reflectionTexture scene timer transform url Methods _getIndexInReflectionList _initialize _processActive _setIndexInReflectionList addChild addChildAt addChildren addComponent addComponentInstance addInputChild callLater clearTimer clone contains destroy ...
来源: Laya3.0_api 发布时间: 20231102
...scaleY scene scrollRect skewX skewY stage staticCache target texture timer transform url viewport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clear clearTimer contains customRender destro...
来源: Laya3.0_api 发布时间: 20231115
...ite3D = scene.addChild(Sprite3D.load("...")) as Sprite3D; particleSprite3D.transform.position = new Laya.Vector3(100,0,0); 这样写 无法移动例子效果? 2018-05-09 0 6 分享 微博 QZONE 微信 绝地求生 赞同来自: unity5.6为什么无法使用u3d插件 2018-07-11 0 0 分享 微博...
来源: Laya_社区 发布时间: 20161219
...力的影响,不会产生受力位移,运动刚体的位移只能通过transform改变节点坐标。 > 与2D的运动学类型刚体不同,LayaAir 3D的运动刚体脱离了物理引擎运动,即使设置速度也不可以使其位移。这样做的好处是减少了物理运算,节省了...
来源: Laya2.0_文档 发布时间: 20210715
...scaleX scaleY scene scrollRect skewX skewY stage staticCache texture timer transform url viewport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clear clearTimer contains customRender destro...
来源: Laya3.0_api 发布时间: 20231115
...ne); //设置材质 cone.meshRenderer.material = mat4; //设置位置 cone.transform.position = new Laya.Vector3(Math.random() * 4 - 2, 10, Math.random() * 4 - 2); var rigidBody = cone.addComponent(Laya.Rigidbody3D); //创建球型碰撞器 var coneShape = new Laya.ConeColliderShape(raidius, height)...
来源: Laya2.0_文档 发布时间: 20210715
...hic orthographicVerticalSize parent renderingOrder scene skyRenderer timer transform url Methods _initialize _processActive addAllLayers addChild addChildAt addChildren addComponent addComponentInstance addLayer bubbleEvent callLater clearTimer clone contains destroy destroyChildren event frameLoop ...
来源: Laya3.0_api 发布时间: 20231115