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大约有 638 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0086 秒)

221. laya.d3.physicscannon.shape.CannonBoxColliderShape_API3.0 [ 93%]

...mCollisionCallback needsCustomCollisionCallback: boolean = false Inherited from CannonColliderShape.needsCustomCollisionCallback Defined in laya/d3/physicsCannon/shape/CannonColliderShape.ts:107 Static SHAPEORIENTATION_UPX SHAPEORIENTATION_UPX: number = 0 Inherited from CannonColliderShape.SHAPEORIE...

来源: Laya3.0_api 发布时间: 20231102

222. 缓动动画(JavaScript-LayaAir基础篇(JS)-动画基础) [ 93%]

...o) ### 2.缓动类的常用API介绍 #### 2.1 Tween缓动类的常用方法from()与to() 缓动类Tween提供了较多的方法,而我们常用的是两种,分别为`from()`与`to()`方法,这两个方法的参数设置完全一样,但效果有所不同,from是从缓动目标点向初始...

来源: Laya2.0_文档 发布时间: 20210715

223. laya.d3.renderobjs.renderobj.InstanceRenderElementOBJ_API3.0 [ 93%]

...RenderGeometryElement Implementation of IRenderElement._geometry Inherited from RenderElementOBJ._geometry Defined in laya/d3/RenderObjs/RenderObj/RenderElementOBJ.ts:14 _invertFront _invertFront: boolean Implementation of IRenderElement._invertFront Inherited from RenderElementOBJ._invertFront Defi...

来源: Laya3.0_api 发布时间: 20231115

224. laya.components.AnimationClip2D_API3.0 [ 93%]

...dEvent destroy duration event hasListener hermiteCurveSplineWeight isCreateFromURL off offAll offAllCaller on once destroyUnusedResources Object literals tween Constructors constructor new AnimationClip2D(): AnimationClip2D Overrides Resource.__constructor Defined in laya/components/AnimationClip2D....

来源: Laya3.0_api 发布时间: 20231115

225. 关于Tween.from()方法的位置问题 [ 93%]

关于Tween.from()方法的位置问题 想要实现游戏的发牌效果,目前被缓动的对象位于box内,页面总共有10个box。使用loop执行Tween.from()方法,设置了固定的x和y坐标,发现所有的缓动对象都是相对于box的x和y坐标进行缓动的。   我想...

来源: Laya_社区 发布时间: 20180112

226. laya.d3.physics.shape.CylinderColliderShape_API3.0 [ 93%]

...mCollisionCallback needsCustomCollisionCallback: boolean = false Inherited from CompoundColliderShape.needsCustomCollisionCallback Defined in laya/d3/physics/shape/ColliderShape.ts:115 Static SHAPEORIENTATION_UPX SHAPEORIENTATION_UPX: number = 0 Inherited from CompoundColliderShape.SHAPEORIENTATION_...

来源: Laya3.0_api 发布时间: 20231115

227. laya.d3.physics.shape.CapsuleColliderShape_API3.0 [ 93%]

...mCollisionCallback needsCustomCollisionCallback: boolean = false Inherited from CompoundColliderShape.needsCustomCollisionCallback Defined in laya/d3/physics/shape/ColliderShape.ts:115 Static SHAPEORIENTATION_UPX SHAPEORIENTATION_UPX: number = 0 Inherited from CompoundColliderShape.SHAPEORIENTATION_...

来源: Laya3.0_api 发布时间: 20231115

228. laya.d3.physics.shape.ConeColliderShape_API3.0 [ 93%]

...mCollisionCallback needsCustomCollisionCallback: boolean = false Inherited from CompoundColliderShape.needsCustomCollisionCallback Defined in laya/d3/physics/shape/ColliderShape.ts:115 Static SHAPEORIENTATION_UPX SHAPEORIENTATION_UPX: number = 0 Inherited from CompoundColliderShape.SHAPEORIENTATION_...

来源: Laya3.0_api 发布时间: 20231115

229. laya.d3.physics.shape.BoxColliderShape_API3.0 [ 93%]

...mCollisionCallback needsCustomCollisionCallback: boolean = false Inherited from CompoundColliderShape.needsCustomCollisionCallback Defined in laya/d3/physics/shape/ColliderShape.ts:115 Static SHAPEORIENTATION_UPX SHAPEORIENTATION_UPX: number = 0 Inherited from CompoundColliderShape.SHAPEORIENTATION_...

来源: Laya3.0_api 发布时间: 20231115

230. 缓动动画(TypeScript-LayaAir基础篇(TS)-动画基础) [ 92%]

...o) ### 2.缓动类的常用API介绍 #### 2.1 Tween缓动类的常用方法from()与to() 缓动类Tween提供了较多的方法,而我们常用的是两种,分别为`from()`与`to()`方法,这两个方法的参数设置完全一样,但效果有所不同,from是从缓动目标点向初始...

来源: Laya2.0_文档 发布时间: 20210715