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大约有 312 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0068 秒)

231. 3d项目安卓包。部分手机报加载3d资源报错 [ 51%]

...手机型号,opop R7Plusm       <eglTimestampCreate:5650>: EGL_BAD_ALLOC 08-20 16:53:49.050 24823-24871/? E/libEGL: eglMakeCurrent:792 error 3003 (EGL_BAD_ALLOC) 08-20 16:53:49.060 309-376/? E/BufferQueueProducer: [SurfaceView] connect(P): already connected (cur=1 req=1) 08-20 16:53:49.06...

来源: Laya_社区 发布时间: 20180820

232. 两个物体发生碰撞的时候,如何让他检测碰撞点的位置 [ 51%]

...liderHandler(a:Collider, b:Collider, c:b2Contact): void{ let collider = c.m_fixtureB.collider;     let local = c.m_manifold.localNormal;     let point = {          x: collider.owner.x - collider.radius * local.x,         y: collider.owner.y - collider.radius * local.y     } ...

来源: Laya_社区 发布时间: 20201114

233. laya.ui.OpenDataContextView_API3.0 [ 51%]

... UIComponent OpenDataContextView Index Constructors constructor Properties _extra _ownGraphics _scene _skinBaseUrl _url autoSize hitTestPrior mouseThrough name tag drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy alpha anchorX anchorY blendMode bottom cacheAs centerX centerY...

来源: Laya3.0_api 发布时间: 20231115

234. laya.ui.CheckBox_API3.0 [ 51%]

...{ import laya.ui.CheckBox; import laya.utils.Handler; public class CheckBox_Example { public function CheckBox_Example() { Laya.init(640, 800);//设置游戏画布宽高。 Laya.stage.bgColor = "#efefef";//设置画布的背景颜色。 Laya.loader.load("resource/ui/check.png", Handler.create(this,o...

来源: Laya3.0_api 发布时间: 20231115

235. 为什么我导入u3d的场景总是提示路径找不到? [ 51%]

...同来自: u3d的场景我是从 http://www.aigei.com/unity3d/model/scene_1/  上面下的,哪怕是导100个场景,我敢肯定无1个可以成功 2017-07-07 0 0 分享 微博 QZONE 微信 wqf196 赞同来自: 我上面给了地址啊,上面很多大大小小的u3d的模型或场景。随便...

来源: Laya_社区 发布时间: 20170707

236. laya.ui.Radio_API3.0 [ 51%]

... Button Radio Implements ISelect Index Constructors constructor Properties _extra _graphics _ownGraphics _scene _skinBaseUrl _url autoSize hitTestPrior mouseThrough name tag toggle drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy alpha anchorX anchorY blendMode bottom cacheA...

来源: Laya3.0_api 发布时间: 20231115

237. laya1.0 的3D项目,GPU型号为Adreno 405的加载3D资源时会报错 [ 51%]

...手机型号,opop R7Plusm       <eglTimestampCreate:5650>: EGL_BAD_ALLOC 08-20 16:53:49.050 24823-24871/? E/libEGL: eglMakeCurrent:792 error 3003 (EGL_BAD_ALLOC) 08-20 16:53:49.060 309-376/? E/BufferQueueProducer: [SurfaceView] connect(P): already connected (cur=1 req=1) 08-20 16:53:49.06...

来源: Laya_社区 发布时间: 20181213

238. laya.particle.Particle2D_API3.0 [ 51%]

...类 Hierarchy Sprite Particle2D Index Constructors constructor Properties _extra _ownGraphics _scene _skinBaseUrl _url autoPlay autoSize hitTestPrior mouseThrough name tag drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy alpha anchorX anchorY blendMode cacheAs components cus...

来源: Laya3.0_api 发布时间: 20231115

239. laya.media.SoundNode_API3.0 [ 51%]

...点 Hierarchy Sprite SoundNode Index Constructors constructor Properties _extra _ownGraphics _scene _skinBaseUrl _url autoSize hitTestPrior mouseThrough name tag drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy alpha anchorX anchorY autoPlay blendMode cacheAs components cust...

来源: Laya3.0_api 发布时间: 20231115

240. laya.html.dom.HTMLIframeElement_API3.0 [ 51%]

...HTMLDivElement HTMLIframeElement Index Constructors constructor Properties _extra _ownGraphics _scene _skinBaseUrl _url autoSize hitTestPrior mouseThrough name drawtocanvCtx Accessors active activeInHierarchy alpha blendMode cacheAs components contextHeight contextWidth customRenderEnable destroyed ...

来源: Laya3.0_api 发布时间: 20231102