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大约有 438 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0057 秒)

251. LayaAir3D UnityPlugin 使用须知-版本更新-问题解答(最新版本:1.7.16) [ 59%]

...ternal (System.String path) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/Directory.cs:131) System.IO.Directory.CreateDirectory (System.String path) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/Directory.cs:96) FileUtil.IOManager.saveFile (System.Stri...

来源: Laya_社区 发布时间: 20170428

252. 物理引擎,我按照官方例子做的,不知道那里写错了,总是报这个错,大神帮我看下 [ 59%]

...play.Sprite; import laya.renders.Render; import laya.utils.Browser; public class Retitution extends Sprite { private const stageWidth:int = 800; private const stageHeight:int = 600; private var Matter:Object = Browser.window.Matter; private var LayaRender:Object = Browser.window.LayaRender; private ...

来源: Laya_社区 发布时间: 20171214

253. 照着官方文档写的 Dialog 报错? [ 59%]

...Area = "0,0," + bgImg.width + "," + bgImg.height; dialog.show(); }; } Laya.class(LoadResource, "LoadResource", null);照着官方文档实例, 写了一个显示 Dialog 代码, 怎么显示不出来?而且F12里输出报错: Uncaught TypeError: Cannot read property 'visible' of undefined   ...

来源: Laya_社区 发布时间: 20200924

254. laya.d3.core.MeshRenderer_API3.0 [ 59%]

...ernals Only exported Menu Globals "laya/d3/core/MeshRenderer" MeshRenderer Class MeshRenderer MeshRenderer 类用于网格渲染器。 Hierarchy BaseRender MeshRenderer SkinnedMeshRenderer Implements IBoundsCell Index Constructors constructor Properties _extra _receiveShadow _singleton owner runInEd...

来源: Laya3.0_api 发布时间: 20231115

255. laya.d3.component.staticmesh.StaticBatchMeshRender_API3.0 [ 59%]

..."laya/d3/component/staticmesh/StaticBatchMeshRender" StaticBatchMeshRender Class StaticBatchMeshRender Hierarchy BaseRender StaticBatchMeshRender Implements IBoundsCell Index Properties _extra _receiveShadow _singleton owner runInEditor scriptPath sortingFudge Accessors awaked bounds boundsChange ca...

来源: Laya3.0_api 发布时间: 20231115

256. laya.d3.core.light.PointLight_API3.0 [ 58%]

...nals Only exported Menu Globals "laya/d3/core/light/PointLight" PointLight Class PointLight deprecated PointLight 类用于创建点光。 Hierarchy LightSprite PointLight Index Constructors constructor Properties _extra _scene _url name tag WORLDINVERTFRONT Accessors active activeInHierarchy color ...

来源: Laya3.0_api 发布时间: 20231115

257. laya.d3.core.light.SpotLight_API3.0 [ 58%]

...ernals Only exported Menu Globals "laya/d3/core/light/SpotLight" SpotLight Class SpotLight deprecated SpotLight 类用于创建聚光。 Hierarchy LightSprite SpotLight Index Constructors constructor Properties _extra _scene _url name tag WORLDINVERTFRONT Accessors active activeInHierarchy color com...

来源: Laya3.0_api 发布时间: 20231115

258. laya.d3.webxr.core.WebXRInput_API3.0 [ 58%]

...nals Only exported Menu Globals "laya/d3/WebXR/core/WebXRInput" WebXRInput Class WebXRInput author miner 类用来描述输入设备 Hierarchy EventDispatcher WebXRInput Index Constructors constructor Properties _lastXRPose gamepadAxis gamepadButton handness lastXRPose position ray rotation EVENT_FR...

来源: Laya3.0_api 发布时间: 20231115

259. laya.d3.core.RenderableSprite3D_API3.0 [ 58%]

...exported Menu Globals "laya/d3/core/RenderableSprite3D" RenderableSprite3D Class RenderableSprite3D RenderableSprite3D 类用于可渲染3D精灵的父类,抽象类不允许实例。 Hierarchy Sprite3D RenderableSprite3D PixelLineSprite3D SkinnedMeshSprite3D MeshSprite3D ShuriKenParticle3D TrailSp...

来源: Laya3.0_api 发布时间: 20231115

260. laya.d3.component.animator.AnimatorState_API3.0 [ 58%]

...rted Menu Globals "laya/d3/component/Animator/AnimatorState" AnimatorState Class AnimatorState AnimatorState 类用于创建动作状态。 Hierarchy EventDispatcher AnimatorState Implements IClone Index Constructors constructor Properties _isLooping clipEnd clipStart curTransition cycleOffset name ...

来源: Laya3.0_api 发布时间: 20231115