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Laya_社区(628) Laya3.0_api(207) Laya2.0_文档(119) Laya_示例(59) Laya3.0_文档(56) laya_api(46) Laya2.0_api(44) Laya2.0_示例(41)
...age.ALIGN_CENTER; Laya.stage.scaleMode = Stage.SCALE_SHOWALL; Laya.stage.bgColor = "#232628"; Stat.show(); this.demonstrate(); } demonstrate() { for (let i = 0; i < 10; i++) { Laya.timer.callLater(this, this.onCallLater); } } onCallLater() { const Text = Laya.Text; console.log("onCallLater triggered...
来源: Laya2.0_示例 发布时间: 20251209
...age.ALIGN_CENTER; Laya.stage.scaleMode = Stage.SCALE_SHOWALL; Laya.stage.bgColor = "#232628"; Laya.Stat.show(); this.cacheText(); } cacheText() { const Sprite = Laya.Sprite, Text = Laya.Text; let textBox = new Sprite(); Laya.stage.addChild(textBox); // 随机摆放文本 let text; for (let i = 0; i ...
来源: Laya2.0_示例 发布时间: 20251209
...ddInclude("ShadowCasterFS.glsl", ShadowCasterFSGLSL); Shader3D.addInclude("Colors.glsl", ColorsGLSL); Shader3D.addInclude("Sampling.glsl", SamplingGLSL); Shader3D.addInclude("StdLib.glsl", StdLibGLSL); Shader3D.addInclude("PBRVSInput.glsl", PBRVSInput); Shader3D.addInclude("PBRFSInput.glsl", PBRFSIn...
来源: Laya2.0_文档 发布时间: 20210714
...age.ALIGN_CENTER; Laya.stage.scaleMode = Stage.SCALE_SHOWALL; Laya.stage.bgColor = "#232628"; this.setup(); } private setup(): void { this.createLabel("#FFFFFF", null).pos(30, 50); this.createLabel("#00FFFF", null).pos(290, 50); this.createLabel("#FFFF00", "#FFFFFF").pos(30, 100); this.createLabel("...
来源: Laya_社区 发布时间: 20180529
...ddInclude("ShadowCasterFS.glsl", ShadowCasterFSGLSL); Shader3D.addInclude("Colors.glsl", ColorsGLSL); Shader3D.addInclude("Sampling.glsl", SamplingGLSL); Shader3D.addInclude("StdLib.glsl", StdLibGLSL); Shader3D.addInclude("PBRVSInput.glsl", PBRVSInput); Shader3D.addInclude("PBRFSInput.glsl", PBRFSIn...
来源: Laya2.0_文档 发布时间: 20210715
... PointLightCom Index Constructors constructor Properties _extra _singleton color owner runInEditor scriptPath Accessors awaked destroyed enabled hideFlags id intensity lightWorldMatrix lightmapBakedType range shadowDepthBias shadowDistance shadowMode shadowNearPlane shadowNormalBias shadowResolution...
来源: Laya3.0_api 发布时间: 20231115
... html.innerHTML = "<span style='font-weight:bold; font:24px SimHei' color='#ff0000'>欢迎你的加入</span>" +"<span style='font-weight:bold; font:24px Arial' color='#ff0000'>欢迎你的加入</span>"; this.addChild(html);...
来源: Laya_社区 发布时间: 20180303
...| | type | 类型:Int,Number,sNumber,String,Bool,Option,editOption,Check,Color,ColorArray,Node,Nodes,Prefab,SizeGrid,Vec,Vector,Ease | | accept | String的关联属性,accept:res 为接收资源地址 | | acceptTypes | Node和accept的关联属性, 接收的类型,比如和节点使用Revolu...
来源: Laya2.0_文档 发布时间: 20210715
...| | type | 类型:Int,Number,sNumber,String,Bool,Option,editOption,Check,Color,ColorArray,Node,Nodes,Prefab,SizeGrid,Vec,Vector,Ease | | accept | String的关联属性,accept:res 为接收资源地址 | | acceptTypes | Node和accept的关联属性, 接收的类型,比如和节点使用Revolu...
来源: Laya2.0_文档 发布时间: 20200603
...ddInclude("ShadowCasterFS.glsl", ShadowCasterFSGLSL); Shader3D.addInclude("Colors.glsl", ColorsGLSL); Shader3D.addInclude("Sampling.glsl", SamplingGLSL); Shader3D.addInclude("StdLib.glsl", StdLibGLSL); Shader3D.addInclude("PBRVSInput.glsl", PBRVSInput); Shader3D.addInclude("PBRFSInput.glsl", PBRFSIn...
来源: Laya2.0_文档 发布时间: 20210715