大约有 264 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0046 秒)
Laya_社区(75) Laya3.0_api(71) Laya2.0_api(53) laya_api(38) Laya3.0_文档(11) Laya2.0_文档(10) Laya2.0_示例(3) Laya_示例(3)
...oid 克隆。 BaseMaterial disableLight():voidTerrainMaterial load(url:String, complete:Handler):void[static] 加载材质。 BaseMaterial setDetailNum(value:int):voidTerrainMaterial setDiffuseScale1(x:Number, y:Number):voidTerrainMaterial setDiffuseScale2(x:Number, y:Number):voidTerrai...
来源: Laya2.0_api 发布时间: 20190513
...a{ export class Pomelo{ static DEBUG:boolean = true; static EVENT_IO_ERROR:string = "io-error"; static EVENT_CLOSE:string = "close"; static EVENT_KICK:string = "onKick"; static EVENT_HEART_BEAT_TIMEOUT:string = 'heartbeat timeout'; private JS_WS_CLIENT_TYPE:string = 'js-websocket'; private JS_WS_CLI...
来源: Laya_社区 发布时间: 20180119
... BaseMaterial cloneTo(destObject:*):void 克隆。 BaseMaterial load(url:String, complete:Handler):void[static] 加载材质。 BaseMaterial setShaderName(name:String):void 设置使用Shader名字。 BaseMaterialProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods...
来源: Laya2.0_api 发布时间: 20190513
... BaseMaterial cloneTo(destObject:*):void 克隆。 BaseMaterial load(url:String, complete:Handler):void[static] 加载材质。 BaseMaterial setShaderName(name:String):void 设置使用Shader名字。 BaseMaterialProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods...
来源: Laya2.0_api 发布时间: 20190513
... BaseMaterial cloneTo(destObject:*):void 克隆。 BaseMaterial load(url:String, complete:Handler):void[static] 加载材质。 BaseMaterial setShaderName(name:String):void 设置使用Shader名字。 BaseMaterialProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods...
来源: Laya2.0_api 发布时间: 20190513
... BaseMaterial cloneTo(destObject:*):void 克隆。 BaseMaterial load(url:String, complete:Handler):void[static] 加载材质。 BaseMaterial setShaderName(name:String):void 设置使用Shader名字。 BaseMaterialProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods...
来源: Laya2.0_api 发布时间: 20190513
...ameLoop(1, this, this.onLoop) } /** * 播放动作对应的动画 * action String 动作名称 */ _proto.playAction = function(action){ //如果是重复的动作 不执行 if(this.action == action)return; this.action = action; this.body.play(0, true, this.action); } _proto.onLoop = function(){ } //...
来源: Laya_社区 发布时间: 20160801
... BaseMaterial cloneTo(destObject:*):void 克隆。 BaseMaterial load(url:String, complete:Handler):void[static] 加载材质。 BaseMaterial setShaderName(name:String):void 设置使用Shader名字。 BaseMaterialProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods...
来源: Laya2.0_api 发布时间: 20190513
... input.y = i * this.SPACING + this.Y_OFFSET; } } private createInput(skin: string): Laya.TextInput { var ti: Laya.TextInput = new Laya.TextInput(); ti.skin = skin; ti.size(300, 50); ti.sizeGrid = "0,40,0,40"; ti.font = "Arial"; ti.fontSize = 30; ti.bold = true; ti.color = "#606368"; this.owner.addCh...
来源: Laya3.0_文档 发布时间: 20230629
...esh: Mesh, texture: Texture2D, minHeight: number, maxHeight: number, name: string = null): MeshTerrainSprite3D { var meshTerrainSprite3D: MeshTerrainSprite3D = new MeshTerrainSprite3D(mesh, null, name); meshTerrainSprite3D._initCreateFromMeshHeightMap(texture, minHeight, maxHeight); return meshTerra...
来源: Laya3.0_文档 发布时间: 20230303