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Laya_社区(255) Laya_示例(61) Laya3.0_api(39) Laya2.0_文档(33) Laya2.0_api(28) Laya2.0_示例(25) laya_api(21) Laya3.0_文档(19)
...aAir3D.prototype = { creatBox:function(parent,poolBox,boxSize){ // var i = Math.random()*10; // var j = Math.random()*10; for (var i = 0; i < 10; i++) { for (var j = 0; j < 10; j++) { // var box = parent.addChild(new Laya.MeshSprite3D(new Laya.PlaneMesh(boxSize,boxSize,2,2))); var box = parent...
来源: Laya_社区 发布时间: 20180117
...件的Line269 sprite.rotation = (body.angle - sprite.initialAngle) * 180 / Math.PI; 这里因sprite.initialAngle为空导致rotation为空,进而导致后续计算的sprite变换矩阵异常。 修复办法: sprite.rotation = (body.angle - (sprite.initialAngle || 0)) * 180 / Math.PI; 说...
来源: Laya_社区 发布时间: 20180621
...TiledMap.ORIENTATION_STAGGERED: tileX = Math.floor(tileX); tileY = Math.floor(tileY); screenPos.x = tileX * _map.tileWidth + (tileY & 1) * _tileWidthHalf; s...
来源: Laya_社区 发布时间: 20161109
...points[1].stageX; var dy = points[0].stageY - points[1].stageY; distance = Math.sqrt(dx * dx + dy * dy); } return distance; } })();module laya { import Sprite = Laya.Sprite; import Stage = Laya.Stage; import Event = Laya.Event; import Browser = Laya.Browser; import WebGL = Laya.WebGL; export class I...
来源: Laya_示例 发布时间: 20251209
...ames No Frames Matrix4x4Properties | Methods | Constants Packagelaya.d3.mathClasspublic class Matrix4x4InheritanceMatrix4x4 ObjectImplements laya.d3.core.IClone Matrix4x4 类用于创建4x4矩阵。 Public Properties PropertyDefined By elements : Float32Array矩阵元素数组Matrix4x4Public ...
来源: laya_api 发布时间: 20170929
...; var cellZ = this.terrainSprite.depth / this.aStarMap.height; var gridX = Math.floor((x - minX) / cellX); var gridZ = Math.floor((z - minZ) / cellZ); var boundWidth = this.aStarMap.width - 1; var boundHeight = this.aStarMap.height - 1; (gridX > boundWidth) && (gridX = boundWidth); (gridZ > boundHei...
来源: Laya2.0_文档 发布时间: 20210714
...material.StandardMaterial; import laya.d3.core.scene.Scene; import laya.d3.math.Quaternion; import laya.d3.math.Vector3; import laya.d3.math.Vector4; import laya.d3.resource.Texture2D; import laya.d3.resource.TextureCube; import laya.d3.resource.models.Mesh; import laya.d3.resource.models.SkyBox; im...
来源: Laya_示例 发布时间: 20251209
...llLights[i]; for (let layer = 0; layer < 32; ++layer) { let layerMask = Math.pow(2,layer); light.active = (camera.cullingMask & layerMask) && (light.cullingMask & layerMask); if (light.active) { break; } } } scene._prepareSceneToRender(); //灯光处理结束 麒麟子添加 } } p...
来源: Laya_社区 发布时间: 20200110
...; var cellZ = this.terrainSprite.depth / this.aStarMap.height; var gridX = Math.floor((x - minX) / cellX); var gridZ = Math.floor((z - minZ) / cellZ); var boundWidth = this.aStarMap.width - 1; var boundHeight = this.aStarMap.height - 1; (gridX > boundWidth) && (gridX = boundWidth); (gridZ > boundHei...
来源: Laya2.0_文档 发布时间: 20210715
...= i; } function GetRandomNum(Min, Max) { var Range = Max - Min; var Rand = Math.random(); return (Min + Math.round(Rand * Range)); } // 开始游戏 function gameStart() { if (!gameStatue) { gameStatue = true; //初始化随机下标数组 g_list_C.sort(function() { return 0.5 - Math.random() }) var...
来源: Laya_社区 发布时间: 20160623